diff --git a/src/command.cpp b/src/command.cpp index eac407846f..28b9f0f119 100644 --- a/src/command.cpp +++ b/src/command.cpp @@ -385,7 +385,7 @@ static const Command _command_proc_table[] = { DEF_CMD(CmdMoneyCheatAdmin, CMD_SERVER_NS, CMDT_CHEAT ), // CMD_MONEY_CHEAT_ADMIN DEF_CMD(CmdChangeBankBalance, CMD_DEITY, CMDT_MONEY_MANAGEMENT ), // CMD_CHANGE_BANK_BALANCE DEF_CMD(CmdCheatSetting, CMD_SERVER, CMDT_CHEAT ), // CMD_CHEAT_SETTING - DEF_CMD(CmdBuildCanal, CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_BUILD_CANAL + DEF_CMD(CmdBuildCanal, CMD_DEITY | CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_BUILD_CANAL DEF_CMD(CmdCreateSubsidy, CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_CREATE_SUBSIDY DEF_CMD(CmdCompanyCtrl, CMD_SPECTATOR | CMD_CLIENT_ID | CMD_NO_EST, CMDT_SERVER_SETTING ), // CMD_COMPANY_CTRL DEF_CMD(CmdCustomNewsItem, CMD_STR_CTRL | CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_CUSTOM_NEWS_ITEM diff --git a/src/script/api/ai/ai_marine.hpp.sq b/src/script/api/ai/ai_marine.hpp.sq index d23fe09992..f1acb6275e 100644 --- a/src/script/api/ai/ai_marine.hpp.sq +++ b/src/script/api/ai/ai_marine.hpp.sq @@ -40,6 +40,7 @@ void SQAIMarine_Register(Squirrel *engine) SQAIMarine.DefSQStaticMethod(engine, &ScriptMarine::BuildBuoy, "BuildBuoy", 2, ".i"); SQAIMarine.DefSQStaticMethod(engine, &ScriptMarine::BuildLock, "BuildLock", 2, ".i"); SQAIMarine.DefSQStaticMethod(engine, &ScriptMarine::BuildCanal, "BuildCanal", 2, ".i"); + SQAIMarine.DefSQStaticMethod(engine, &ScriptMarine::BuildRiver, "BuildRiver", 2, ".i"); SQAIMarine.DefSQStaticMethod(engine, &ScriptMarine::RemoveWaterDepot, "RemoveWaterDepot", 2, ".i"); SQAIMarine.DefSQStaticMethod(engine, &ScriptMarine::RemoveDock, "RemoveDock", 2, ".i"); SQAIMarine.DefSQStaticMethod(engine, &ScriptMarine::RemoveBuoy, "RemoveBuoy", 2, ".i"); diff --git a/src/script/api/game/game_marine.hpp.sq b/src/script/api/game/game_marine.hpp.sq index 4029f78db1..7116f99003 100644 --- a/src/script/api/game/game_marine.hpp.sq +++ b/src/script/api/game/game_marine.hpp.sq @@ -40,6 +40,7 @@ void SQGSMarine_Register(Squirrel *engine) SQGSMarine.DefSQStaticMethod(engine, &ScriptMarine::BuildBuoy, "BuildBuoy", 2, ".i"); SQGSMarine.DefSQStaticMethod(engine, &ScriptMarine::BuildLock, "BuildLock", 2, ".i"); SQGSMarine.DefSQStaticMethod(engine, &ScriptMarine::BuildCanal, "BuildCanal", 2, ".i"); + SQGSMarine.DefSQStaticMethod(engine, &ScriptMarine::BuildRiver, "BuildRiver", 2, ".i"); SQGSMarine.DefSQStaticMethod(engine, &ScriptMarine::RemoveWaterDepot, "RemoveWaterDepot", 2, ".i"); SQGSMarine.DefSQStaticMethod(engine, &ScriptMarine::RemoveDock, "RemoveDock", 2, ".i"); SQGSMarine.DefSQStaticMethod(engine, &ScriptMarine::RemoveBuoy, "RemoveBuoy", 2, ".i"); diff --git a/src/script/api/script_marine.cpp b/src/script/api/script_marine.cpp index c63add8faa..41ace35d79 100644 --- a/src/script/api/script_marine.cpp +++ b/src/script/api/script_marine.cpp @@ -116,6 +116,13 @@ return ScriptObject::DoCommand(tile, tile, WATER_CLASS_CANAL, CMD_BUILD_CANAL); } +/* static */ bool ScriptMarine::BuildRiver(TileIndex tile) +{ + EnforcePrecondition(false, ::IsValidTile(tile)); + + return ScriptObject::DoCommand(tile, tile, WATER_CLASS_RIVER, CMD_BUILD_CANAL); +} + /* static */ bool ScriptMarine::RemoveWaterDepot(TileIndex tile) { EnforcePrecondition(false, ScriptObject::GetCompany() != OWNER_DEITY); diff --git a/src/script/api/script_marine.hpp b/src/script/api/script_marine.hpp index 324ed8f3e9..f427912eca 100644 --- a/src/script/api/script_marine.hpp +++ b/src/script/api/script_marine.hpp @@ -158,6 +158,18 @@ public: */ static bool BuildCanal(TileIndex tile); + /** + * Builds a river on tile. + * @param tile The tile where the canal will be build. + * @pre ScriptMap::IsValidTile(tile). + * @exception ScriptError::ERR_AREA_NOT_CLEAR + * @exception ScriptError::ERR_LAND_SLOPED_WRONG + * @exception ScriptError::ERR_OWNED_BY_ANOTHER_COMPANY + * @exception ScriptError::ERR_ALREADY_BUILT + * @return Whether the river has been/can be build or not. + */ + static bool BuildRiver(TileIndex tile); + /** * Removes a water depot. * @param tile Any tile of the water depot.