(svn r8651) -Codechange: group the functions related to getting and setting the town index and move one function that is not related to the map array out of town_map.h.
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@@ -218,6 +218,8 @@ static inline void DeleteTown(Town *t)
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t->xy = 0;
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}
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Town* CalcClosestTownFromTile(TileIndex tile, uint threshold);
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#define FOR_ALL_TOWNS_FROM(t, start) for (t = GetTown(start); t != NULL; t = (t->index + 1U < GetTownPoolSize()) ? GetTown(t->index + 1U) : NULL) if (IsValidTown(t))
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#define FOR_ALL_TOWNS(t) FOR_ALL_TOWNS_FROM(t, 0)
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