Fix: Data races on cursor state in OpenGL backends

This commit is contained in:
Jonathan G Rennison
2021-04-05 23:22:55 +01:00
committed by Michael Lutz
parent fbd0a2e65a
commit 39b7ef31f8
5 changed files with 25 additions and 8 deletions

View File

@@ -1454,7 +1454,7 @@ void VideoDriver_Win32OpenGL::Paint()
}
OpenGLBackend::Get()->Paint();
if (_cursor.in_window) OpenGLBackend::Get()->DrawMouseCursor();
OpenGLBackend::Get()->DrawMouseCursor();
SwapBuffers(this->dc);
}