Codechange: Replace FOR_ALL_COMPANIES with range-based for loops
This commit is contained in:
@@ -75,8 +75,7 @@
|
||||
if ((AI::frame_counter & ((1 << (4 - _settings_game.difficulty.competitor_speed)) - 1)) != 0) return;
|
||||
|
||||
Backup<CompanyID> cur_company(_current_company, FILE_LINE);
|
||||
const Company *c;
|
||||
FOR_ALL_COMPANIES(c) {
|
||||
for (const Company *c : Company::Iterate()) {
|
||||
if (c->is_ai) {
|
||||
PerformanceMeasurer framerate((PerformanceElement)(PFE_AI0 + c->index));
|
||||
cur_company.Change(c->index);
|
||||
@@ -154,8 +153,7 @@
|
||||
/* It might happen there are no companies .. than we have nothing to loop */
|
||||
if (Company::GetPoolSize() == 0) return;
|
||||
|
||||
const Company *c;
|
||||
FOR_ALL_COMPANIES(c) {
|
||||
for (const Company *c : Company::Iterate()) {
|
||||
if (c->is_ai) AI::Stop(c->index);
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user