Codechange: use better location for the "invalid" action sentinel value

It used to be a random sentinel for end-of-(widget-)list that was used to tell
that no action has taken place yet. Since the last action is practically the
widget that was pressed, add the sentinel to that enumeration.
This commit is contained in:
Rubidium
2023-09-17 16:24:29 +02:00
committed by rubidium42
parent 09a7902d36
commit 3a2509198f
9 changed files with 15 additions and 7 deletions

View File

@@ -22,6 +22,8 @@ enum TerraformToolbarWidgets {
WID_TT_PLANT_TREES, ///< Plant trees button (note: opens separate window, no place-push-button).
WID_TT_PLACE_SIGN, ///< Place sign button.
WID_TT_PLACE_OBJECT, ///< Place object button.
INVALID_WID_TT = -1,
};
/** Widgets of the #ScenarioEditorLandscapeGenerationWindow class. */
@@ -42,6 +44,8 @@ enum EditorTerraformToolbarWidgets {
WID_ETT_DECREASE_SIZE, ///< Downwards arrow button to decrease terraforming size.
WID_ETT_NEW_SCENARIO, ///< Button for generating a new scenario.
WID_ETT_RESET_LANDSCAPE, ///< Button for removing all company-owned property.
INVALID_WID_ETT = -1,
};
#endif /* WIDGETS_TERRAFORM_WIDGET_H */