Merge branch 'master' into jgrpp
# Conflicts: # src/company_cmd.cpp # src/core/overflowsafe_type.hpp # src/economy.cpp # src/engine_base.h # src/ground_vehicle.cpp # src/group_gui.cpp # src/industry_cmd.cpp # src/industry_gui.cpp # src/newgrf_commons.cpp # src/newgrf_engine.cpp # src/newgrf_industries.cpp # src/newgrf_object.cpp # src/newgrf_roadstop.cpp # src/newgrf_station.cpp # src/rail_gui.cpp # src/road_cmd.h # src/road_gui.cpp # src/saveload/afterload.cpp # src/script/api/script_log.cpp # src/script/api/script_log.hpp # src/settings_gui.cpp # src/settingsgen/settingsgen.cpp # src/station_cmd.cpp # src/station_cmd.h # src/station_gui.cpp # src/strgen/strgen.cpp # src/string_func.h # src/string_type.h # src/table/settings/network_private_settings.ini # src/tests/math_func.cpp # src/textfile_gui.cpp # src/timetable_gui.cpp # src/town_cmd.cpp # src/vehicle.cpp # src/waypoint_cmd.cpp # src/waypoint_cmd.h # src/widgets/dropdown.cpp
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@@ -735,7 +735,7 @@ struct DepotWindow : Window {
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max_width = std::max(max_width, width);
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}
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/* Always have 1 empty row, so people can change the setting of the train */
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this->vscroll->SetCount((uint)this->vehicle_list.size() + (uint)this->wagon_list.size() + 1);
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this->vscroll->SetCount(this->vehicle_list.size() + this->wagon_list.size() + 1);
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/* Always make it longer than the longest train, so you can attach vehicles at the end, and also see the next vertical tile separator line */
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this->hscroll->SetCount(max_width + ScaleSpriteTrad(2 * VEHICLEINFO_FULL_VEHICLE_WIDTH + 1));
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} else {
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