Merge branch 'master' into jgrpp
# Conflicts: # src/company_cmd.cpp # src/core/overflowsafe_type.hpp # src/economy.cpp # src/engine_base.h # src/ground_vehicle.cpp # src/group_gui.cpp # src/industry_cmd.cpp # src/industry_gui.cpp # src/newgrf_commons.cpp # src/newgrf_engine.cpp # src/newgrf_industries.cpp # src/newgrf_object.cpp # src/newgrf_roadstop.cpp # src/newgrf_station.cpp # src/rail_gui.cpp # src/road_cmd.h # src/road_gui.cpp # src/saveload/afterload.cpp # src/script/api/script_log.cpp # src/script/api/script_log.hpp # src/settings_gui.cpp # src/settingsgen/settingsgen.cpp # src/station_cmd.cpp # src/station_cmd.h # src/station_gui.cpp # src/strgen/strgen.cpp # src/string_func.h # src/string_type.h # src/table/settings/network_private_settings.ini # src/tests/math_func.cpp # src/textfile_gui.cpp # src/timetable_gui.cpp # src/town_cmd.cpp # src/vehicle.cpp # src/waypoint_cmd.cpp # src/waypoint_cmd.h # src/widgets/dropdown.cpp
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@@ -438,7 +438,7 @@ public:
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this->groups.ForceRebuild();
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this->groups.NeedResort();
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this->BuildGroupList(vli.company);
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this->group_sb->SetCount((uint)this->groups.size());
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this->group_sb->SetCount(this->groups.size());
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this->RecalculateInfoTotals();
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@@ -587,8 +587,8 @@ public:
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this->BuildGroupList(this->owner);
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this->group_sb->SetCount(static_cast<int>(this->groups.size()));
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this->vscroll->SetCount(static_cast<int>(this->vehgroups.size()));
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this->group_sb->SetCount(this->groups.size());
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this->vscroll->SetCount(this->vehgroups.size());
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/* The drop down menu is out, *but* it may not be used, retract it. */
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if (!this->ShouldShowActionDropdownList() && this->IsWidgetLowered(WID_GL_MANAGE_VEHICLES_DROPDOWN)) {
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@@ -675,13 +675,13 @@ public:
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case WID_GL_LIST_GROUP: {
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int y1 = r.top + WidgetDimensions::scaled.framerect.top;
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int max = std::min<size_t>(this->group_sb->GetPosition() + this->group_sb->GetCapacity(), this->groups.size());
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for (int i = this->group_sb->GetPosition(); i < max; ++i) {
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size_t max = std::min<size_t>(this->group_sb->GetPosition() + this->group_sb->GetCapacity(), this->groups.size());
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for (size_t i = this->group_sb->GetPosition(); i < max; ++i) {
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const Group *g = this->groups[i];
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assert(g->owner == this->owner);
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DrawGroupInfo(y1, r.left, r.right, g->index, this->indents[i] * WidgetDimensions::scaled.hsep_indent, HasBit(g->flags, GroupFlags::GF_REPLACE_PROTECTION), g->folded || (i + 1 < (int)this->groups.size() && indents[i + 1] > this->indents[i]));
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DrawGroupInfo(y1, r.left, r.right, g->index, this->indents[i] * WidgetDimensions::scaled.hsep_indent, HasBit(g->flags, GroupFlags::GF_REPLACE_PROTECTION), g->folded || (i + 1 < this->groups.size() && indents[i + 1] > this->indents[i]));
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y1 += this->tiny_step_height;
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}
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@@ -699,8 +699,8 @@ public:
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if (this->vli.index != ALL_GROUP && this->grouping == GB_NONE) {
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/* Mark vehicles which are in sub-groups (only if we are not using shared order coalescing) */
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Rect mr = r.WithHeight(this->resize.step_height);
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uint max = static_cast<uint>(std::min<size_t>(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), this->vehgroups.size()));
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for (uint i = this->vscroll->GetPosition(); i < max; ++i) {
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size_t max = std::min<size_t>(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), this->vehgroups.size());
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for (size_t i = this->vscroll->GetPosition(); i < max; ++i) {
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const Vehicle *v = this->vehgroups[i].GetSingleVehicle();
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if (v->group_id != this->vli.index) {
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GfxFillRect(mr.Shrink(WidgetDimensions::scaled.bevel), _colour_gradient[COLOUR_GREY][3], FILLRECT_CHECKER);
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@@ -1242,7 +1242,7 @@ public:
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}
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this->groups.ForceRebuild();
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this->BuildGroupList(this->owner);
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this->group_sb->SetCount((uint)this->groups.size());
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this->group_sb->SetCount(this->groups.size());
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id_g = find_index(this->groups, g);
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}
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this->group_sb->ScrollTowards(id_g);
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