Merge branch 'master' into jgrpp

# Conflicts:
#	src/company_cmd.cpp
#	src/core/overflowsafe_type.hpp
#	src/economy.cpp
#	src/engine_base.h
#	src/ground_vehicle.cpp
#	src/group_gui.cpp
#	src/industry_cmd.cpp
#	src/industry_gui.cpp
#	src/newgrf_commons.cpp
#	src/newgrf_engine.cpp
#	src/newgrf_industries.cpp
#	src/newgrf_object.cpp
#	src/newgrf_roadstop.cpp
#	src/newgrf_station.cpp
#	src/rail_gui.cpp
#	src/road_cmd.h
#	src/road_gui.cpp
#	src/saveload/afterload.cpp
#	src/script/api/script_log.cpp
#	src/script/api/script_log.hpp
#	src/settings_gui.cpp
#	src/settingsgen/settingsgen.cpp
#	src/station_cmd.cpp
#	src/station_cmd.h
#	src/station_gui.cpp
#	src/strgen/strgen.cpp
#	src/string_func.h
#	src/string_type.h
#	src/table/settings/network_private_settings.ini
#	src/tests/math_func.cpp
#	src/textfile_gui.cpp
#	src/timetable_gui.cpp
#	src/town_cmd.cpp
#	src/vehicle.cpp
#	src/waypoint_cmd.cpp
#	src/waypoint_cmd.h
#	src/widgets/dropdown.cpp
This commit is contained in:
Jonathan G Rennison
2023-06-03 19:16:42 +01:00
101 changed files with 987 additions and 964 deletions

View File

@@ -185,13 +185,12 @@ void DecreaseBuildingCount(Town *t, HouseID house_id)
static uint32 GetNumHouses(HouseID house_id, const Town *town)
{
uint8 map_id_count, town_id_count, map_class_count, town_class_count;
HouseClassID class_id = HouseSpec::Get(house_id)->class_id;
map_id_count = ClampU(_building_counts.id_count[house_id], 0, 255);
map_class_count = ClampU(_building_counts.class_count[class_id], 0, 255);
town_id_count = ClampU(town->cache.building_counts.id_count[house_id], 0, 255);
town_class_count = ClampU(town->cache.building_counts.class_count[class_id], 0, 255);
uint8_t map_id_count = ClampTo<uint8_t>(_building_counts.id_count[house_id]);
uint8_t map_class_count = ClampTo<uint8_t>(_building_counts.class_count[class_id]);
uint8_t town_id_count = ClampTo<uint8_t>(town->cache.building_counts.id_count[house_id]);
uint8_t town_class_count = ClampTo<uint8_t>(town->cache.building_counts.class_count[class_id]);
return map_class_count << 24 | town_class_count << 16 | map_id_count << 8 | town_id_count;
}