Merge branch 'master' into jgrpp
# Conflicts: # src/company_cmd.cpp # src/core/overflowsafe_type.hpp # src/economy.cpp # src/engine_base.h # src/ground_vehicle.cpp # src/group_gui.cpp # src/industry_cmd.cpp # src/industry_gui.cpp # src/newgrf_commons.cpp # src/newgrf_engine.cpp # src/newgrf_industries.cpp # src/newgrf_object.cpp # src/newgrf_roadstop.cpp # src/newgrf_station.cpp # src/rail_gui.cpp # src/road_cmd.h # src/road_gui.cpp # src/saveload/afterload.cpp # src/script/api/script_log.cpp # src/script/api/script_log.hpp # src/settings_gui.cpp # src/settingsgen/settingsgen.cpp # src/station_cmd.cpp # src/station_cmd.h # src/station_gui.cpp # src/strgen/strgen.cpp # src/string_func.h # src/string_type.h # src/table/settings/network_private_settings.ini # src/tests/math_func.cpp # src/textfile_gui.cpp # src/timetable_gui.cpp # src/town_cmd.cpp # src/vehicle.cpp # src/waypoint_cmd.cpp # src/waypoint_cmd.h # src/widgets/dropdown.cpp
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@@ -438,15 +438,15 @@ void Window::UpdateQueryStringSize()
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/**
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* Get the character that is rendered at a position by the focused edit box.
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* @param pt The position to test.
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* @return Pointer to the character at the position or nullptr if no character is at the position.
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* @return Index of the character position or -1 if no character is at the position.
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*/
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/* virtual */ const char *Window::GetTextCharacterAtPosition(const Point &pt) const
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/* virtual */ ptrdiff_t Window::GetTextCharacterAtPosition(const Point &pt) const
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{
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if (this->nested_focus != nullptr && this->nested_focus->type == WWT_EDITBOX) {
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return this->GetQueryString(this->nested_focus->index)->GetCharAtPosition(this, this->nested_focus->index, pt);
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}
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return nullptr;
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return -1;
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}
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/**
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@@ -2504,13 +2504,10 @@ static void HandleScrollbarScrolling(Window *w)
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return;
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}
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/* Find the item we want to move to and make sure it's inside bounds. */
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int pos = std::min(RoundDivSU(std::max(0, i + _scrollbar_start_pos) * sb->GetCount(), _scrollbar_size), std::max(0, sb->GetCount() - sb->GetCapacity()));
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if (rtl) pos = std::max(0, sb->GetCount() - sb->GetCapacity() - pos);
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if (pos != sb->GetPosition()) {
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sb->SetPosition(pos);
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w->SetDirty();
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}
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/* Find the item we want to move to. SetPosition will make sure it's inside bounds. */
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int pos = RoundDivSU((i + _scrollbar_start_pos) * sb->GetCount(), _scrollbar_size);
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if (rtl) pos = sb->GetCount() - sb->GetCapacity() - pos;
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if (sb->SetPosition(pos)) w->SetDirty();
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}
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/**
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