Codechange: replace static inline with static for non-class functions

This commit is contained in:
Rubidium
2024-01-06 12:19:27 +01:00
committed by rubidium42
parent 06a5fa6239
commit 3a676a5af0
87 changed files with 697 additions and 697 deletions

View File

@@ -60,7 +60,7 @@ enum IndustryGraphics {
* @pre IsTileType(t, MP_INDUSTRY)
* @return the industry ID
*/
static inline IndustryID GetIndustryIndex(Tile t)
inline IndustryID GetIndustryIndex(Tile t)
{
assert(IsTileType(t, MP_INDUSTRY));
return t.m2();
@@ -72,7 +72,7 @@ static inline IndustryID GetIndustryIndex(Tile t)
* @pre IsTileType(t, MP_INDUSTRY)
* @return true if and only if the industry tile is fully built
*/
static inline bool IsIndustryCompleted(Tile t)
inline bool IsIndustryCompleted(Tile t)
{
assert(IsTileType(t, MP_INDUSTRY));
return HasBit(t.m1(), 7);
@@ -85,7 +85,7 @@ IndustryType GetIndustryType(Tile tile);
* @param tile the tile to query
* @pre IsTileType(tile, MP_INDUSTRY)
*/
static inline void SetIndustryCompleted(Tile tile)
inline void SetIndustryCompleted(Tile tile)
{
assert(IsTileType(tile, MP_INDUSTRY));
SB(tile.m1(), 7, 1, 1);
@@ -97,7 +97,7 @@ static inline void SetIndustryCompleted(Tile tile)
* @pre IsTileType(tile, MP_INDUSTRY)
* @return the construction stage
*/
static inline byte GetIndustryConstructionStage(Tile tile)
inline byte GetIndustryConstructionStage(Tile tile)
{
assert(IsTileType(tile, MP_INDUSTRY));
return IsIndustryCompleted(tile) ? (byte)INDUSTRY_COMPLETED : GB(tile.m1(), 0, 2);
@@ -109,7 +109,7 @@ static inline byte GetIndustryConstructionStage(Tile tile)
* @param value the new construction stage
* @pre IsTileType(tile, MP_INDUSTRY)
*/
static inline void SetIndustryConstructionStage(Tile tile, byte value)
inline void SetIndustryConstructionStage(Tile tile, byte value)
{
assert(IsTileType(tile, MP_INDUSTRY));
SB(tile.m1(), 0, 2, value);
@@ -122,7 +122,7 @@ static inline void SetIndustryConstructionStage(Tile tile, byte value)
* @pre IsTileType(t, MP_INDUSTRY)
* @return the gfx ID
*/
static inline IndustryGfx GetCleanIndustryGfx(Tile t)
inline IndustryGfx GetCleanIndustryGfx(Tile t)
{
assert(IsTileType(t, MP_INDUSTRY));
return t.m5() | (GB(t.m6(), 2, 1) << 8);
@@ -134,7 +134,7 @@ static inline IndustryGfx GetCleanIndustryGfx(Tile t)
* @pre IsTileType(t, MP_INDUSTRY)
* @return the gfx ID
*/
static inline IndustryGfx GetIndustryGfx(Tile t)
inline IndustryGfx GetIndustryGfx(Tile t)
{
assert(IsTileType(t, MP_INDUSTRY));
return GetTranslatedIndustryTileID(GetCleanIndustryGfx(t));
@@ -146,7 +146,7 @@ static inline IndustryGfx GetIndustryGfx(Tile t)
* @pre IsTileType(t, MP_INDUSTRY)
* @param gfx the graphics ID
*/
static inline void SetIndustryGfx(Tile t, IndustryGfx gfx)
inline void SetIndustryGfx(Tile t, IndustryGfx gfx)
{
assert(IsTileType(t, MP_INDUSTRY));
t.m5() = GB(gfx, 0, 8);
@@ -159,7 +159,7 @@ static inline void SetIndustryGfx(Tile t, IndustryGfx gfx)
* @pre IsTileType(tile, MP_INDUSTRY)
* @return the construction counter
*/
static inline byte GetIndustryConstructionCounter(Tile tile)
inline byte GetIndustryConstructionCounter(Tile tile)
{
assert(IsTileType(tile, MP_INDUSTRY));
return GB(tile.m1(), 2, 2);
@@ -171,7 +171,7 @@ static inline byte GetIndustryConstructionCounter(Tile tile)
* @param value the new value for the construction counter
* @pre IsTileType(tile, MP_INDUSTRY)
*/
static inline void SetIndustryConstructionCounter(Tile tile, byte value)
inline void SetIndustryConstructionCounter(Tile tile, byte value)
{
assert(IsTileType(tile, MP_INDUSTRY));
SB(tile.m1(), 2, 2, value);
@@ -184,7 +184,7 @@ static inline void SetIndustryConstructionCounter(Tile tile, byte value)
* @param tile the tile to query
* @pre IsTileType(tile, MP_INDUSTRY)
*/
static inline void ResetIndustryConstructionStage(Tile tile)
inline void ResetIndustryConstructionStage(Tile tile)
{
assert(IsTileType(tile, MP_INDUSTRY));
SB(tile.m1(), 0, 4, 0);
@@ -196,7 +196,7 @@ static inline void ResetIndustryConstructionStage(Tile tile)
* @param tile the tile to get the animation loop number of
* @pre IsTileType(tile, MP_INDUSTRY)
*/
static inline byte GetIndustryAnimationLoop(Tile tile)
inline byte GetIndustryAnimationLoop(Tile tile)
{
assert(IsTileType(tile, MP_INDUSTRY));
return tile.m4();
@@ -208,7 +208,7 @@ static inline byte GetIndustryAnimationLoop(Tile tile)
* @param count the new animation frame number
* @pre IsTileType(tile, MP_INDUSTRY)
*/
static inline void SetIndustryAnimationLoop(Tile tile, byte count)
inline void SetIndustryAnimationLoop(Tile tile, byte count)
{
assert(IsTileType(tile, MP_INDUSTRY));
tile.m4() = count;
@@ -221,7 +221,7 @@ static inline void SetIndustryAnimationLoop(Tile tile, byte count)
* @pre IsTileType(tile, MP_INDUSTRY)
* @return requested bits
*/
static inline byte GetIndustryRandomBits(Tile tile)
inline byte GetIndustryRandomBits(Tile tile)
{
assert(IsTileType(tile, MP_INDUSTRY));
return tile.m3();
@@ -234,7 +234,7 @@ static inline byte GetIndustryRandomBits(Tile tile)
* @param bits the random bits
* @pre IsTileType(tile, MP_INDUSTRY)
*/
static inline void SetIndustryRandomBits(Tile tile, byte bits)
inline void SetIndustryRandomBits(Tile tile, byte bits)
{
assert(IsTileType(tile, MP_INDUSTRY));
tile.m3() = bits;
@@ -247,7 +247,7 @@ static inline void SetIndustryRandomBits(Tile tile, byte bits)
* @pre IsTileType(tile, MP_INDUSTRY)
* @return requested triggers
*/
static inline byte GetIndustryTriggers(Tile tile)
inline byte GetIndustryTriggers(Tile tile)
{
assert(IsTileType(tile, MP_INDUSTRY));
return GB(tile.m6(), 3, 3);
@@ -261,7 +261,7 @@ static inline byte GetIndustryTriggers(Tile tile)
* @param triggers the triggers to set
* @pre IsTileType(tile, MP_INDUSTRY)
*/
static inline void SetIndustryTriggers(Tile tile, byte triggers)
inline void SetIndustryTriggers(Tile tile, byte triggers)
{
assert(IsTileType(tile, MP_INDUSTRY));
SB(tile.m6(), 3, 3, triggers);
@@ -275,7 +275,7 @@ static inline void SetIndustryTriggers(Tile tile, byte triggers)
* @param random the random value
* @param wc the water class for this industry; only useful when build on water
*/
static inline void MakeIndustry(Tile t, IndustryID index, IndustryGfx gfx, uint8_t random, WaterClass wc)
inline void MakeIndustry(Tile t, IndustryID index, IndustryGfx gfx, uint8_t random, WaterClass wc)
{
SetTileType(t, MP_INDUSTRY);
t.m1() = 0;