Codechange: replace static inline with static for non-class functions

This commit is contained in:
Rubidium
2024-01-06 12:19:27 +01:00
committed by rubidium42
parent 06a5fa6239
commit 3a676a5af0
87 changed files with 697 additions and 697 deletions

View File

@@ -57,7 +57,7 @@ enum WaterClass : byte {
* @param wc The value to check
* @return true if the given value is a valid water class.
*/
static inline bool IsValidWaterClass(WaterClass wc)
inline bool IsValidWaterClass(WaterClass wc)
{
return wc < WATER_CLASS_INVALID;
}
@@ -83,7 +83,7 @@ bool IsPossibleDockingTile(Tile t);
* @param t Water tile to query.
* @return Water tile type at the tile.
*/
static inline WaterTileType GetWaterTileType(Tile t)
inline WaterTileType GetWaterTileType(Tile t)
{
assert(IsTileType(t, MP_WATER));
@@ -101,7 +101,7 @@ static inline WaterTileType GetWaterTileType(Tile t)
* @param t Tile to query.
* @return True if the tiletype has a waterclass.
*/
static inline bool HasTileWaterClass(Tile t)
inline bool HasTileWaterClass(Tile t)
{
return IsTileType(t, MP_WATER) || IsTileType(t, MP_STATION) || IsTileType(t, MP_INDUSTRY) || IsTileType(t, MP_OBJECT) || IsTileType(t, MP_TREES);
}
@@ -112,7 +112,7 @@ static inline bool HasTileWaterClass(Tile t)
* @pre IsTileType(t, MP_WATER) || IsTileType(t, MP_STATION) || IsTileType(t, MP_INDUSTRY) || IsTileType(t, MP_OBJECT)
* @return Water class at the tile.
*/
static inline WaterClass GetWaterClass(Tile t)
inline WaterClass GetWaterClass(Tile t)
{
assert(HasTileWaterClass(t));
return (WaterClass)GB(t.m1(), 5, 2);
@@ -124,7 +124,7 @@ static inline WaterClass GetWaterClass(Tile t)
* @param wc New water class.
* @pre IsTileType(t, MP_WATER) || IsTileType(t, MP_STATION) || IsTileType(t, MP_INDUSTRY) || IsTileType(t, MP_OBJECT)
*/
static inline void SetWaterClass(Tile t, WaterClass wc)
inline void SetWaterClass(Tile t, WaterClass wc)
{
assert(HasTileWaterClass(t));
SB(t.m1(), 5, 2, wc);
@@ -136,7 +136,7 @@ static inline void SetWaterClass(Tile t, WaterClass wc)
* @pre IsTileType(t, MP_WATER) || IsTileType(t, MP_STATION) || IsTileType(t, MP_INDUSTRY) || IsTileType(t, MP_OBJECT)
* @return true iff on water
*/
static inline bool IsTileOnWater(Tile t)
inline bool IsTileOnWater(Tile t)
{
return (GetWaterClass(t) != WATER_CLASS_INVALID);
}
@@ -147,7 +147,7 @@ static inline bool IsTileOnWater(Tile t)
* @return \c true if any type of clear water like ocean, river, or canal.
* @pre IsTileType(t, MP_WATER)
*/
static inline bool IsWater(Tile t)
inline bool IsWater(Tile t)
{
return GetWaterTileType(t) == WATER_TILE_CLEAR;
}
@@ -158,7 +158,7 @@ static inline bool IsWater(Tile t)
* @return \c true if it is a sea water tile.
* @pre IsTileType(t, MP_WATER)
*/
static inline bool IsSea(Tile t)
inline bool IsSea(Tile t)
{
return IsWater(t) && GetWaterClass(t) == WATER_CLASS_SEA;
}
@@ -169,7 +169,7 @@ static inline bool IsSea(Tile t)
* @return \c true if it is a canal tile.
* @pre IsTileType(t, MP_WATER)
*/
static inline bool IsCanal(Tile t)
inline bool IsCanal(Tile t)
{
return IsWater(t) && GetWaterClass(t) == WATER_CLASS_CANAL;
}
@@ -180,7 +180,7 @@ static inline bool IsCanal(Tile t)
* @return \c true if it is a river water tile.
* @pre IsTileType(t, MP_WATER)
*/
static inline bool IsRiver(Tile t)
inline bool IsRiver(Tile t)
{
return IsWater(t) && GetWaterClass(t) == WATER_CLASS_RIVER;
}
@@ -190,7 +190,7 @@ static inline bool IsRiver(Tile t)
* @param t Tile to query.
* @return \c true if it is a plain water tile.
*/
static inline bool IsWaterTile(Tile t)
inline bool IsWaterTile(Tile t)
{
return IsTileType(t, MP_WATER) && IsWater(t);
}
@@ -201,7 +201,7 @@ static inline bool IsWaterTile(Tile t)
* @return \c true if it is a sea water tile.
* @pre IsTileType(t, MP_WATER)
*/
static inline bool IsCoast(Tile t)
inline bool IsCoast(Tile t)
{
return GetWaterTileType(t) == WATER_TILE_COAST;
}
@@ -211,7 +211,7 @@ static inline bool IsCoast(Tile t)
* @param t Tile to query.
* @return \c true if it is a coast.
*/
static inline bool IsCoastTile(Tile t)
inline bool IsCoastTile(Tile t)
{
return (IsTileType(t, MP_WATER) && IsCoast(t)) || (IsTileType(t, MP_TREES) && GetWaterClass(t) != WATER_CLASS_INVALID);
}
@@ -222,7 +222,7 @@ static inline bool IsCoastTile(Tile t)
* @return \c true if it is a ship depot tile.
* @pre IsTileType(t, MP_WATER)
*/
static inline bool IsShipDepot(Tile t)
inline bool IsShipDepot(Tile t)
{
return GetWaterTileType(t) == WATER_TILE_DEPOT;
}
@@ -232,7 +232,7 @@ static inline bool IsShipDepot(Tile t)
* @param t Tile to query.
* @return \c true if it is a ship depot tile.
*/
static inline bool IsShipDepotTile(Tile t)
inline bool IsShipDepotTile(Tile t)
{
return IsTileType(t, MP_WATER) && IsShipDepot(t);
}
@@ -243,7 +243,7 @@ static inline bool IsShipDepotTile(Tile t)
* @return Axis of the depot.
* @pre IsShipDepotTile(t)
*/
static inline Axis GetShipDepotAxis(Tile t)
inline Axis GetShipDepotAxis(Tile t)
{
assert(IsShipDepotTile(t));
return (Axis)GB(t.m5(), WBL_DEPOT_AXIS, 1);
@@ -255,7 +255,7 @@ static inline Axis GetShipDepotAxis(Tile t)
* @return Part of the depot.
* @pre IsShipDepotTile(t)
*/
static inline DepotPart GetShipDepotPart(Tile t)
inline DepotPart GetShipDepotPart(Tile t)
{
assert(IsShipDepotTile(t));
return (DepotPart)GB(t.m5(), WBL_DEPOT_PART, 1);
@@ -267,7 +267,7 @@ static inline DepotPart GetShipDepotPart(Tile t)
* @return Direction of the depot.
* @pre IsShipDepotTile(t)
*/
static inline DiagDirection GetShipDepotDirection(Tile t)
inline DiagDirection GetShipDepotDirection(Tile t)
{
return XYNSToDiagDir(GetShipDepotAxis(t), GetShipDepotPart(t));
}
@@ -278,7 +278,7 @@ static inline DiagDirection GetShipDepotDirection(Tile t)
* @return Tile containing the other section of the depot.
* @pre IsShipDepotTile(t)
*/
static inline TileIndex GetOtherShipDepotTile(Tile t)
inline TileIndex GetOtherShipDepotTile(Tile t)
{
return TileIndex(t) + (GetShipDepotPart(t) != DEPOT_PART_NORTH ? -1 : 1) * (GetShipDepotAxis(t) != AXIS_X ? TileDiffXY(0, 1) : TileDiffXY(1, 0));
}
@@ -289,7 +289,7 @@ static inline TileIndex GetOtherShipDepotTile(Tile t)
* @return The northern tile of the depot.
* @pre IsShipDepotTile(t)
*/
static inline TileIndex GetShipDepotNorthTile(Tile t)
inline TileIndex GetShipDepotNorthTile(Tile t)
{
assert(IsShipDepot(t));
TileIndex tile2 = GetOtherShipDepotTile(t);
@@ -303,7 +303,7 @@ static inline TileIndex GetShipDepotNorthTile(Tile t)
* @return \c true if it is a water lock tile.
* @pre IsTileType(t, MP_WATER)
*/
static inline bool IsLock(Tile t)
inline bool IsLock(Tile t)
{
return GetWaterTileType(t) == WATER_TILE_LOCK;
}
@@ -314,7 +314,7 @@ static inline bool IsLock(Tile t)
* @return Direction of the lock.
* @pre IsTileType(t, MP_WATER) && IsLock(t)
*/
static inline DiagDirection GetLockDirection(Tile t)
inline DiagDirection GetLockDirection(Tile t)
{
assert(IsLock(t));
return (DiagDirection)GB(t.m5(), WBL_LOCK_ORIENT_BEGIN, WBL_LOCK_ORIENT_COUNT);
@@ -326,7 +326,7 @@ static inline DiagDirection GetLockDirection(Tile t)
* @return The part.
* @pre IsTileType(t, MP_WATER) && IsLock(t)
*/
static inline byte GetLockPart(Tile t)
inline byte GetLockPart(Tile t)
{
assert(IsLock(t));
return GB(t.m5(), WBL_LOCK_PART_BEGIN, WBL_LOCK_PART_COUNT);
@@ -338,7 +338,7 @@ static inline byte GetLockPart(Tile t)
* @return Random bits of the tile.
* @pre IsTileType(t, MP_WATER)
*/
static inline byte GetWaterTileRandomBits(Tile t)
inline byte GetWaterTileRandomBits(Tile t)
{
assert(IsTileType(t, MP_WATER));
return t.m4();
@@ -350,7 +350,7 @@ static inline byte GetWaterTileRandomBits(Tile t)
* @return true iff the tile has water at the ground.
* @note Coast tiles are not considered waterish, even if there is water on a halftile.
*/
static inline bool HasTileWaterGround(Tile t)
inline bool HasTileWaterGround(Tile t)
{
return HasTileWaterClass(t) && IsTileOnWater(t) && !IsCoastTile(t);
}
@@ -361,7 +361,7 @@ static inline bool HasTileWaterGround(Tile t)
* @param t the tile
* @param b the docking tile state
*/
static inline void SetDockingTile(Tile t, bool b)
inline void SetDockingTile(Tile t, bool b)
{
assert(IsTileType(t, MP_WATER) || IsTileType(t, MP_RAILWAY) || IsTileType(t, MP_STATION) || IsTileType(t, MP_TUNNELBRIDGE));
SB(t.m1(), 7, 1, b ? 1 : 0);
@@ -371,7 +371,7 @@ static inline void SetDockingTile(Tile t, bool b)
* Checks whether the tile is marked as a dockling tile.
* @return true iff the tile is marked as a docking tile.
*/
static inline bool IsDockingTile(Tile t)
inline bool IsDockingTile(Tile t)
{
return (IsTileType(t, MP_WATER) || IsTileType(t, MP_RAILWAY) || IsTileType(t, MP_STATION) || IsTileType(t, MP_TUNNELBRIDGE)) && HasBit(t.m1(), 7);
}
@@ -381,7 +381,7 @@ static inline bool IsDockingTile(Tile t)
* Helper function to make a coast tile.
* @param t The tile to change into water
*/
static inline void MakeShore(Tile t)
inline void MakeShore(Tile t)
{
SetTileType(t, MP_WATER);
SetTileOwner(t, OWNER_WATER);
@@ -402,7 +402,7 @@ static inline void MakeShore(Tile t)
* @param wc The class of water the tile has to be
* @param random_bits Eventual random bits to be set for this tile
*/
static inline void MakeWater(Tile t, Owner o, WaterClass wc, uint8_t random_bits)
inline void MakeWater(Tile t, Owner o, WaterClass wc, uint8_t random_bits)
{
SetTileType(t, MP_WATER);
SetTileOwner(t, o);
@@ -420,7 +420,7 @@ static inline void MakeWater(Tile t, Owner o, WaterClass wc, uint8_t random_bits
* Make a sea tile.
* @param t The tile to change into sea
*/
static inline void MakeSea(Tile t)
inline void MakeSea(Tile t)
{
MakeWater(t, OWNER_WATER, WATER_CLASS_SEA, 0);
}
@@ -430,7 +430,7 @@ static inline void MakeSea(Tile t)
* @param t The tile to change into river
* @param random_bits Random bits to be set for this tile
*/
static inline void MakeRiver(Tile t, uint8_t random_bits)
inline void MakeRiver(Tile t, uint8_t random_bits)
{
MakeWater(t, OWNER_WATER, WATER_CLASS_RIVER, random_bits);
}
@@ -441,7 +441,7 @@ static inline void MakeRiver(Tile t, uint8_t random_bits)
* @param o The owner of the canal
* @param random_bits Random bits to be set for this tile
*/
static inline void MakeCanal(Tile t, Owner o, uint8_t random_bits)
inline void MakeCanal(Tile t, Owner o, uint8_t random_bits)
{
assert(o != OWNER_WATER);
MakeWater(t, o, WATER_CLASS_CANAL, random_bits);
@@ -456,7 +456,7 @@ static inline void MakeCanal(Tile t, Owner o, uint8_t random_bits)
* @param a Axis of the depot.
* @param original_water_class Original water class.
*/
static inline void MakeShipDepot(Tile t, Owner o, DepotID did, DepotPart part, Axis a, WaterClass original_water_class)
inline void MakeShipDepot(Tile t, Owner o, DepotID did, DepotPart part, Axis a, WaterClass original_water_class)
{
SetTileType(t, MP_WATER);
SetTileOwner(t, o);
@@ -479,7 +479,7 @@ static inline void MakeShipDepot(Tile t, Owner o, DepotID did, DepotPart part, A
* @param original_water_class Original water class.
* @see MakeLock
*/
static inline void MakeLockTile(Tile t, Owner o, LockPart part, DiagDirection dir, WaterClass original_water_class)
inline void MakeLockTile(Tile t, Owner o, LockPart part, DiagDirection dir, WaterClass original_water_class)
{
SetTileType(t, MP_WATER);
SetTileOwner(t, o);
@@ -502,7 +502,7 @@ static inline void MakeLockTile(Tile t, Owner o, LockPart part, DiagDirection di
* @param wc_upper Original water class of the upper part.
* @param wc_middle Original water class of the middle part.
*/
static inline void MakeLock(Tile t, Owner o, DiagDirection d, WaterClass wc_lower, WaterClass wc_upper, WaterClass wc_middle)
inline void MakeLock(Tile t, Owner o, DiagDirection d, WaterClass wc_lower, WaterClass wc_upper, WaterClass wc_middle)
{
TileIndexDiff delta = TileOffsByDiagDir(d);
Tile lower_tile = TileIndex(t) - delta;