Codechange: replace static inline with static for non-class functions
This commit is contained in:
@@ -57,7 +57,7 @@ enum WaterClass : byte {
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* @param wc The value to check
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* @return true if the given value is a valid water class.
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*/
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static inline bool IsValidWaterClass(WaterClass wc)
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inline bool IsValidWaterClass(WaterClass wc)
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{
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return wc < WATER_CLASS_INVALID;
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}
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@@ -83,7 +83,7 @@ bool IsPossibleDockingTile(Tile t);
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* @param t Water tile to query.
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* @return Water tile type at the tile.
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*/
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static inline WaterTileType GetWaterTileType(Tile t)
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inline WaterTileType GetWaterTileType(Tile t)
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{
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assert(IsTileType(t, MP_WATER));
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@@ -101,7 +101,7 @@ static inline WaterTileType GetWaterTileType(Tile t)
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* @param t Tile to query.
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* @return True if the tiletype has a waterclass.
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*/
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static inline bool HasTileWaterClass(Tile t)
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inline bool HasTileWaterClass(Tile t)
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{
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return IsTileType(t, MP_WATER) || IsTileType(t, MP_STATION) || IsTileType(t, MP_INDUSTRY) || IsTileType(t, MP_OBJECT) || IsTileType(t, MP_TREES);
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}
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@@ -112,7 +112,7 @@ static inline bool HasTileWaterClass(Tile t)
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* @pre IsTileType(t, MP_WATER) || IsTileType(t, MP_STATION) || IsTileType(t, MP_INDUSTRY) || IsTileType(t, MP_OBJECT)
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* @return Water class at the tile.
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*/
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static inline WaterClass GetWaterClass(Tile t)
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inline WaterClass GetWaterClass(Tile t)
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{
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assert(HasTileWaterClass(t));
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return (WaterClass)GB(t.m1(), 5, 2);
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@@ -124,7 +124,7 @@ static inline WaterClass GetWaterClass(Tile t)
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* @param wc New water class.
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* @pre IsTileType(t, MP_WATER) || IsTileType(t, MP_STATION) || IsTileType(t, MP_INDUSTRY) || IsTileType(t, MP_OBJECT)
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*/
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static inline void SetWaterClass(Tile t, WaterClass wc)
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inline void SetWaterClass(Tile t, WaterClass wc)
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{
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assert(HasTileWaterClass(t));
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SB(t.m1(), 5, 2, wc);
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@@ -136,7 +136,7 @@ static inline void SetWaterClass(Tile t, WaterClass wc)
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* @pre IsTileType(t, MP_WATER) || IsTileType(t, MP_STATION) || IsTileType(t, MP_INDUSTRY) || IsTileType(t, MP_OBJECT)
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* @return true iff on water
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*/
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static inline bool IsTileOnWater(Tile t)
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inline bool IsTileOnWater(Tile t)
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{
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return (GetWaterClass(t) != WATER_CLASS_INVALID);
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}
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@@ -147,7 +147,7 @@ static inline bool IsTileOnWater(Tile t)
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* @return \c true if any type of clear water like ocean, river, or canal.
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* @pre IsTileType(t, MP_WATER)
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*/
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static inline bool IsWater(Tile t)
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inline bool IsWater(Tile t)
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{
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return GetWaterTileType(t) == WATER_TILE_CLEAR;
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}
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@@ -158,7 +158,7 @@ static inline bool IsWater(Tile t)
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* @return \c true if it is a sea water tile.
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* @pre IsTileType(t, MP_WATER)
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*/
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static inline bool IsSea(Tile t)
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inline bool IsSea(Tile t)
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{
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return IsWater(t) && GetWaterClass(t) == WATER_CLASS_SEA;
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}
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@@ -169,7 +169,7 @@ static inline bool IsSea(Tile t)
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* @return \c true if it is a canal tile.
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* @pre IsTileType(t, MP_WATER)
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*/
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static inline bool IsCanal(Tile t)
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inline bool IsCanal(Tile t)
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{
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return IsWater(t) && GetWaterClass(t) == WATER_CLASS_CANAL;
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}
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@@ -180,7 +180,7 @@ static inline bool IsCanal(Tile t)
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* @return \c true if it is a river water tile.
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* @pre IsTileType(t, MP_WATER)
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*/
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static inline bool IsRiver(Tile t)
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inline bool IsRiver(Tile t)
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{
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return IsWater(t) && GetWaterClass(t) == WATER_CLASS_RIVER;
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}
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@@ -190,7 +190,7 @@ static inline bool IsRiver(Tile t)
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* @param t Tile to query.
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* @return \c true if it is a plain water tile.
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*/
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static inline bool IsWaterTile(Tile t)
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inline bool IsWaterTile(Tile t)
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{
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return IsTileType(t, MP_WATER) && IsWater(t);
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}
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@@ -201,7 +201,7 @@ static inline bool IsWaterTile(Tile t)
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* @return \c true if it is a sea water tile.
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* @pre IsTileType(t, MP_WATER)
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*/
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static inline bool IsCoast(Tile t)
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inline bool IsCoast(Tile t)
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{
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return GetWaterTileType(t) == WATER_TILE_COAST;
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}
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@@ -211,7 +211,7 @@ static inline bool IsCoast(Tile t)
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* @param t Tile to query.
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* @return \c true if it is a coast.
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*/
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static inline bool IsCoastTile(Tile t)
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inline bool IsCoastTile(Tile t)
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{
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return (IsTileType(t, MP_WATER) && IsCoast(t)) || (IsTileType(t, MP_TREES) && GetWaterClass(t) != WATER_CLASS_INVALID);
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}
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@@ -222,7 +222,7 @@ static inline bool IsCoastTile(Tile t)
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* @return \c true if it is a ship depot tile.
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* @pre IsTileType(t, MP_WATER)
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*/
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static inline bool IsShipDepot(Tile t)
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inline bool IsShipDepot(Tile t)
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{
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return GetWaterTileType(t) == WATER_TILE_DEPOT;
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}
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@@ -232,7 +232,7 @@ static inline bool IsShipDepot(Tile t)
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* @param t Tile to query.
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* @return \c true if it is a ship depot tile.
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*/
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static inline bool IsShipDepotTile(Tile t)
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inline bool IsShipDepotTile(Tile t)
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{
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return IsTileType(t, MP_WATER) && IsShipDepot(t);
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}
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@@ -243,7 +243,7 @@ static inline bool IsShipDepotTile(Tile t)
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* @return Axis of the depot.
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* @pre IsShipDepotTile(t)
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*/
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static inline Axis GetShipDepotAxis(Tile t)
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inline Axis GetShipDepotAxis(Tile t)
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{
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assert(IsShipDepotTile(t));
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return (Axis)GB(t.m5(), WBL_DEPOT_AXIS, 1);
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@@ -255,7 +255,7 @@ static inline Axis GetShipDepotAxis(Tile t)
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* @return Part of the depot.
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* @pre IsShipDepotTile(t)
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*/
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static inline DepotPart GetShipDepotPart(Tile t)
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inline DepotPart GetShipDepotPart(Tile t)
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{
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assert(IsShipDepotTile(t));
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return (DepotPart)GB(t.m5(), WBL_DEPOT_PART, 1);
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@@ -267,7 +267,7 @@ static inline DepotPart GetShipDepotPart(Tile t)
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* @return Direction of the depot.
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* @pre IsShipDepotTile(t)
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*/
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static inline DiagDirection GetShipDepotDirection(Tile t)
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inline DiagDirection GetShipDepotDirection(Tile t)
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{
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return XYNSToDiagDir(GetShipDepotAxis(t), GetShipDepotPart(t));
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}
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@@ -278,7 +278,7 @@ static inline DiagDirection GetShipDepotDirection(Tile t)
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* @return Tile containing the other section of the depot.
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* @pre IsShipDepotTile(t)
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*/
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static inline TileIndex GetOtherShipDepotTile(Tile t)
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inline TileIndex GetOtherShipDepotTile(Tile t)
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{
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return TileIndex(t) + (GetShipDepotPart(t) != DEPOT_PART_NORTH ? -1 : 1) * (GetShipDepotAxis(t) != AXIS_X ? TileDiffXY(0, 1) : TileDiffXY(1, 0));
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}
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@@ -289,7 +289,7 @@ static inline TileIndex GetOtherShipDepotTile(Tile t)
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* @return The northern tile of the depot.
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* @pre IsShipDepotTile(t)
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*/
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static inline TileIndex GetShipDepotNorthTile(Tile t)
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inline TileIndex GetShipDepotNorthTile(Tile t)
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{
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assert(IsShipDepot(t));
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TileIndex tile2 = GetOtherShipDepotTile(t);
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@@ -303,7 +303,7 @@ static inline TileIndex GetShipDepotNorthTile(Tile t)
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* @return \c true if it is a water lock tile.
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* @pre IsTileType(t, MP_WATER)
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*/
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static inline bool IsLock(Tile t)
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inline bool IsLock(Tile t)
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{
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return GetWaterTileType(t) == WATER_TILE_LOCK;
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}
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@@ -314,7 +314,7 @@ static inline bool IsLock(Tile t)
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* @return Direction of the lock.
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* @pre IsTileType(t, MP_WATER) && IsLock(t)
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*/
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static inline DiagDirection GetLockDirection(Tile t)
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inline DiagDirection GetLockDirection(Tile t)
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{
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assert(IsLock(t));
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return (DiagDirection)GB(t.m5(), WBL_LOCK_ORIENT_BEGIN, WBL_LOCK_ORIENT_COUNT);
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@@ -326,7 +326,7 @@ static inline DiagDirection GetLockDirection(Tile t)
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* @return The part.
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* @pre IsTileType(t, MP_WATER) && IsLock(t)
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*/
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static inline byte GetLockPart(Tile t)
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inline byte GetLockPart(Tile t)
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{
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assert(IsLock(t));
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return GB(t.m5(), WBL_LOCK_PART_BEGIN, WBL_LOCK_PART_COUNT);
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@@ -338,7 +338,7 @@ static inline byte GetLockPart(Tile t)
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* @return Random bits of the tile.
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* @pre IsTileType(t, MP_WATER)
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*/
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static inline byte GetWaterTileRandomBits(Tile t)
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inline byte GetWaterTileRandomBits(Tile t)
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{
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assert(IsTileType(t, MP_WATER));
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return t.m4();
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@@ -350,7 +350,7 @@ static inline byte GetWaterTileRandomBits(Tile t)
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* @return true iff the tile has water at the ground.
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* @note Coast tiles are not considered waterish, even if there is water on a halftile.
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*/
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static inline bool HasTileWaterGround(Tile t)
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inline bool HasTileWaterGround(Tile t)
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{
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return HasTileWaterClass(t) && IsTileOnWater(t) && !IsCoastTile(t);
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}
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@@ -361,7 +361,7 @@ static inline bool HasTileWaterGround(Tile t)
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* @param t the tile
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* @param b the docking tile state
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*/
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static inline void SetDockingTile(Tile t, bool b)
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inline void SetDockingTile(Tile t, bool b)
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{
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assert(IsTileType(t, MP_WATER) || IsTileType(t, MP_RAILWAY) || IsTileType(t, MP_STATION) || IsTileType(t, MP_TUNNELBRIDGE));
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SB(t.m1(), 7, 1, b ? 1 : 0);
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@@ -371,7 +371,7 @@ static inline void SetDockingTile(Tile t, bool b)
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* Checks whether the tile is marked as a dockling tile.
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* @return true iff the tile is marked as a docking tile.
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*/
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static inline bool IsDockingTile(Tile t)
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inline bool IsDockingTile(Tile t)
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{
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return (IsTileType(t, MP_WATER) || IsTileType(t, MP_RAILWAY) || IsTileType(t, MP_STATION) || IsTileType(t, MP_TUNNELBRIDGE)) && HasBit(t.m1(), 7);
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}
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@@ -381,7 +381,7 @@ static inline bool IsDockingTile(Tile t)
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* Helper function to make a coast tile.
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* @param t The tile to change into water
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*/
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static inline void MakeShore(Tile t)
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inline void MakeShore(Tile t)
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{
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SetTileType(t, MP_WATER);
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SetTileOwner(t, OWNER_WATER);
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@@ -402,7 +402,7 @@ static inline void MakeShore(Tile t)
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* @param wc The class of water the tile has to be
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* @param random_bits Eventual random bits to be set for this tile
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*/
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static inline void MakeWater(Tile t, Owner o, WaterClass wc, uint8_t random_bits)
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inline void MakeWater(Tile t, Owner o, WaterClass wc, uint8_t random_bits)
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{
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SetTileType(t, MP_WATER);
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SetTileOwner(t, o);
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@@ -420,7 +420,7 @@ static inline void MakeWater(Tile t, Owner o, WaterClass wc, uint8_t random_bits
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* Make a sea tile.
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* @param t The tile to change into sea
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*/
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static inline void MakeSea(Tile t)
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inline void MakeSea(Tile t)
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{
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MakeWater(t, OWNER_WATER, WATER_CLASS_SEA, 0);
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}
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@@ -430,7 +430,7 @@ static inline void MakeSea(Tile t)
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* @param t The tile to change into river
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* @param random_bits Random bits to be set for this tile
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*/
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static inline void MakeRiver(Tile t, uint8_t random_bits)
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inline void MakeRiver(Tile t, uint8_t random_bits)
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{
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MakeWater(t, OWNER_WATER, WATER_CLASS_RIVER, random_bits);
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}
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@@ -441,7 +441,7 @@ static inline void MakeRiver(Tile t, uint8_t random_bits)
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* @param o The owner of the canal
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* @param random_bits Random bits to be set for this tile
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*/
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static inline void MakeCanal(Tile t, Owner o, uint8_t random_bits)
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inline void MakeCanal(Tile t, Owner o, uint8_t random_bits)
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{
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assert(o != OWNER_WATER);
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MakeWater(t, o, WATER_CLASS_CANAL, random_bits);
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@@ -456,7 +456,7 @@ static inline void MakeCanal(Tile t, Owner o, uint8_t random_bits)
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* @param a Axis of the depot.
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* @param original_water_class Original water class.
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*/
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static inline void MakeShipDepot(Tile t, Owner o, DepotID did, DepotPart part, Axis a, WaterClass original_water_class)
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inline void MakeShipDepot(Tile t, Owner o, DepotID did, DepotPart part, Axis a, WaterClass original_water_class)
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{
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SetTileType(t, MP_WATER);
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SetTileOwner(t, o);
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@@ -479,7 +479,7 @@ static inline void MakeShipDepot(Tile t, Owner o, DepotID did, DepotPart part, A
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* @param original_water_class Original water class.
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* @see MakeLock
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*/
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static inline void MakeLockTile(Tile t, Owner o, LockPart part, DiagDirection dir, WaterClass original_water_class)
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inline void MakeLockTile(Tile t, Owner o, LockPart part, DiagDirection dir, WaterClass original_water_class)
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{
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SetTileType(t, MP_WATER);
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SetTileOwner(t, o);
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@@ -502,7 +502,7 @@ static inline void MakeLockTile(Tile t, Owner o, LockPart part, DiagDirection di
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* @param wc_upper Original water class of the upper part.
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* @param wc_middle Original water class of the middle part.
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*/
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static inline void MakeLock(Tile t, Owner o, DiagDirection d, WaterClass wc_lower, WaterClass wc_upper, WaterClass wc_middle)
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inline void MakeLock(Tile t, Owner o, DiagDirection d, WaterClass wc_lower, WaterClass wc_upper, WaterClass wc_middle)
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{
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TileIndexDiff delta = TileOffsByDiagDir(d);
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Tile lower_tile = TileIndex(t) - delta;
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