Add GUI setting to control savegame overwrite confirmation dialog
Adjust game ID indications in save window UI
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@@ -21,6 +21,7 @@ static const char *_climates = "temperate|arctic|tropic|toyland";
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static const char *_autosave_interval = "off|monthly|quarterly|half year|yearly";
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static const char *_roadsides = "left|right";
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static const char *_savegame_date = "long|short|iso";
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static const char *_savegame_overwrite_confirm = "no|different|not same|yes";
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#ifdef ENABLE_NETWORK
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static const char *_server_langs = "ANY|ENGLISH|GERMAN|FRENCH|BRAZILIAN|BULGARIAN|CHINESE|CZECH|DANISH|DUTCH|ESPERANTO|FINNISH|HUNGARIAN|ICELANDIC|ITALIAN|JAPANESE|KOREAN|LITHUANIAN|NORWEGIAN|POLISH|PORTUGUESE|ROMANIAN|RUSSIAN|SLOVAK|SLOVENIAN|SPANISH|SWEDISH|TURKISH|UKRAINIAN|AFRIKAANS|CROATIAN|CATALAN|ESTONIAN|GALICIAN|GREEK|LATVIAN";
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#endif /* ENABLE_NETWORK */
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@@ -4023,6 +4023,19 @@ def = 16
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min = 0
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max = 255
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[SDTC_OMANY]
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var = gui.savegame_overwrite_confirm
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type = SLE_UINT8
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flags = SLF_NOT_IN_SAVE | SLF_NO_NETWORK_SYNC
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str = STR_CONFIG_SETTING_SAVEGAME_OVERWRITE_CONFIRM
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strhelp = STR_CONFIG_SETTING_SAVEGAME_OVERWRITE_CONFIRM_HELPTEXT
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strval = STR_CONFIG_SETTING_SAVEGAME_OVERWRITE_CONFIRM_DISABLED
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guiflags = SGF_MULTISTRING
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full = _savegame_overwrite_confirm
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def = 3
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min = 0
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max = 3
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[SDTC_BOOL]
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var = gui.auto_euro
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flags = SLF_NOT_IN_SAVE | SLF_NO_NETWORK_SYNC
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