(svn r13678) -Fix (r13677): electric trains from pre elrail savegames would get stopped on load.
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@@ -191,6 +191,7 @@ DECLARE_OLD_POOL(Vehicle, Vehicle, 9, 125)
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struct SaveLoad;
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extern const SaveLoad *GetVehicleDescription(VehicleType vt);
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extern void AfterLoadVehicles(bool clear_te_id);
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extern void InitializeVehicleCaches();
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struct LoadgameState;
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extern bool LoadOldVehicle(LoadgameState *ls, int num);
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