(svn r15340) -Fix [FS#2121]: changing town road layout in-game caused ugly road networks
-Fix: use a flag instead of TL_NO_ROADS to forbid towns to build roads. The flag is ignored during world generation, so there won't be 'ghost' towns anymore -Feature: town layout is now stored per town, so it is possible to (manually) set different layout for each town
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@@ -21,7 +21,6 @@ void FixOldWaypoints();
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void AfterLoadWaypoints();
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void AfterLoadVehicles(bool part_of_load);
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void AfterLoadStations();
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void AfterLoadTown();
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void UpdateHousesAndTowns();
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void UpdateOldAircraft();
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