(svn r15340) -Fix [FS#2121]: changing town road layout in-game caused ugly road networks
-Fix: use a flag instead of TL_NO_ROADS to forbid towns to build roads. The flag is ignored during world generation, so there won't be 'ghost' towns anymore -Feature: town layout is now stored per town, so it is possible to (manually) set different layout for each town
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@@ -1097,6 +1097,7 @@ static PatchEntry _patches_economy_towns[] = {
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PatchEntry("economy.bribe"),
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PatchEntry("economy.exclusive_rights"),
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PatchEntry("economy.town_layout"),
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PatchEntry("economy.allow_town_roads"),
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PatchEntry("economy.mod_road_rebuild"),
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PatchEntry("economy.town_growth_rate"),
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PatchEntry("economy.larger_towns"),
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