(svn r17737) -Codechange: remove the chat window when you were chatting with someone who lost his/her connection or when you were team chatting and moved out of the company.
This commit is contained in:
@@ -30,7 +30,7 @@ struct NetworkClientInfo : NetworkClientInfoPool::PoolItem<&_networkclientinfo_p
|
||||
char unique_id[NETWORK_UNIQUE_ID_LENGTH]; ///< Every play sends an unique id so we can indentify him
|
||||
|
||||
NetworkClientInfo(ClientID client_id = INVALID_CLIENT_ID) : client_id(client_id) {}
|
||||
~NetworkClientInfo() { client_id = INVALID_CLIENT_ID; }
|
||||
~NetworkClientInfo();
|
||||
};
|
||||
|
||||
#define FOR_ALL_CLIENT_INFOS_FROM(var, start) FOR_ALL_ITEMS_FROM(NetworkClientInfo, clientinfo_index, var, start)
|
||||
|
Reference in New Issue
Block a user