Cache the result of GetImage() in Vehicle::UpdateViewport() where possible.
Sprite number is not cached if callback is made, or a variable access outside a whitelist occurs. Invalidate cached sprite number when direction or cargo changes, or vehicle is marked dirty.
This commit is contained in:
@@ -237,6 +237,8 @@ static U EvalAdjustT(const DeterministicSpriteGroupAdjust *adjust, ScopeResolver
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}
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}
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bool _sprite_group_resolve_check_veh_enable = false;
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bool _sprite_group_resolve_check_veh_result = false;
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const SpriteGroup *DeterministicSpriteGroup::Resolve(ResolverObject &object) const
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{
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@@ -252,6 +254,7 @@ const SpriteGroup *DeterministicSpriteGroup::Resolve(ResolverObject &object) con
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/* Try to get the variable. We shall assume it is available, unless told otherwise. */
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bool available = true;
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if (adjust->variable == 0x7E) {
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_sprite_group_resolve_check_veh_result = false;
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const SpriteGroup *subgroup = SpriteGroup::Resolve(adjust->subroutine, object, false);
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if (subgroup == NULL) {
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value = CALLBACK_FAILED;
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@@ -261,8 +264,49 @@ const SpriteGroup *DeterministicSpriteGroup::Resolve(ResolverObject &object) con
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/* Note: 'last_value' and 'reseed' are shared between the main chain and the procedure */
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} else if (adjust->variable == 0x7B) {
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_sprite_group_resolve_check_veh_result = false;
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value = GetVariable(object, scope, adjust->parameter, last_value, &available);
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} else {
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if (_sprite_group_resolve_check_veh_enable) {
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switch (adjust->variable) {
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// whitelist of variables which can be checked without requiring an immediate re-check on the next tick
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case 0xC:
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case 0x1A:
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case 0x1C:
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case 0x25:
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case 0x40:
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case 0x41:
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case 0x42:
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case 0x47:
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case 0x49:
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case 0x4B:
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case 0x4D:
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case 0x60:
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case 0x7D:
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case 0x7F:
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case 0x80 + 0x0:
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case 0x80 + 0x1:
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case 0x80 + 0x4:
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case 0x80 + 0x5:
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case 0x80 + 0x39:
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case 0x80 + 0x3A:
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case 0x80 + 0x3B:
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case 0x80 + 0x3C:
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case 0x80 + 0x3D:
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case 0x80 + 0x44:
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case 0x80 + 0x45:
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case 0x80 + 0x46:
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case 0x80 + 0x47:
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case 0x80 + 0x5A:
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case 0x80 + 0x72:
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case 0x80 + 0x7A:
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break;
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default:
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_sprite_group_resolve_check_veh_result = false;
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break;
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}
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}
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value = GetVariable(object, scope, adjust->variable, adjust->parameter, &available);
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}
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