(svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style
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@@ -305,7 +305,7 @@ void IConsoleSwitch()
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w->height = _screen.height / 3;
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w->width = _screen.width;
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_iconsole_mode = ICONSOLE_OPENED;
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SETBIT(_no_scroll, SCROLL_CON); // override cursor arrows; the gamefield will not scroll
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SetBit(_no_scroll, SCROLL_CON); // override cursor arrows; the gamefield will not scroll
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} break;
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case ICONSOLE_OPENED: case ICONSOLE_FULL:
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DeleteWindowById(WC_CONSOLE, 0);
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