(svn r12584) -Codechange: do not access the order type directly.
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@@ -917,7 +917,7 @@ void DrawSmallOrderList(const Vehicle *v, int x, int y)
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if (sel == 0) DrawString(x - 6, y, STR_SMALL_RIGHT_ARROW, TC_BLACK);
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sel--;
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if (order->type == OT_GOTO_STATION) {
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if (order->IsType(OT_GOTO_STATION)) {
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if (v->type == VEH_SHIP && GetStation(order->dest)->IsBuoy()) continue;
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SetDParam(0, order->dest);
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@@ -1952,7 +1952,7 @@ static void DrawVehicleViewWindow(Window *w)
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str = STR_8861_STOPPED;
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}
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} else { // vehicle is in a "normal" state, show current order
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switch (v->current_order.type) {
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switch (v->current_order.GetType()) {
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case OT_GOTO_STATION: {
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SetDParam(0, v->current_order.dest);
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SetDParam(1, v->GetDisplaySpeed());
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