Feature: allow to do a hostile takeover of an AI company (in singleplayer) (#10914)

With the removal of the share-system, you could no longer make an
AI disappear in a single player game. At least, not without going
into the console.
This commit is contained in:
Patric Stout
2023-06-05 19:32:22 +02:00
committed by GitHub
parent f814c86389
commit 3b1407d240
9 changed files with 136 additions and 36 deletions

View File

@@ -13,7 +13,7 @@
#include "command_type.h"
#include "company_type.h"
CommandCost CmdBuyCompany(DoCommandFlag flags, CompanyID target_company);
CommandCost CmdBuyCompany(DoCommandFlag flags, CompanyID target_company, bool hostile_takeover);
DEF_CMD_TRAIT(CMD_BUY_COMPANY, CmdBuyCompany, 0, CMDT_MONEY_MANAGEMENT)