Add: {PUSH_COLOUR} and {POP_COLOUR} control codes to handle switching colours. (#6737)
This replaces the internal SCC_PREVIOUS_COLOUR swap.
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@@ -18,6 +18,7 @@
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#include <map>
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#include <string>
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#include <stack>
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#ifdef WITH_ICU_LAYOUT
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#include "layout/ParagraphLayout.h"
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@@ -33,10 +34,11 @@
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struct FontState {
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FontSize fontsize; ///< Current font size.
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TextColour cur_colour; ///< Current text colour.
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TextColour prev_colour; ///< Text colour from before the last colour switch.
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FontState() : fontsize(FS_END), cur_colour(TC_INVALID), prev_colour(TC_INVALID) {}
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FontState(TextColour colour, FontSize fontsize) : fontsize(fontsize), cur_colour(colour), prev_colour(colour) {}
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std::stack<TextColour> colour_stack; ///< Stack of colours to assist with colour switching.
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FontState() : fontsize(FS_END), cur_colour(TC_INVALID) {}
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FontState(TextColour colour, FontSize fontsize) : fontsize(fontsize), cur_colour(colour) {}
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/**
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* Switch to new colour \a c.
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@@ -45,14 +47,25 @@ struct FontState {
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inline void SetColour(TextColour c)
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{
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assert(c >= TC_BLUE && c <= TC_BLACK);
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this->prev_colour = this->cur_colour;
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this->cur_colour = c;
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}
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/** Switch to previous colour. */
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inline void SetPreviousColour()
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/**
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* Switch to and pop the last saved colour on the stack.
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*/
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inline void PopColour()
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{
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Swap(this->cur_colour, this->prev_colour);
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if (colour_stack.empty()) return;
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SetColour(colour_stack.top());
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colour_stack.pop();
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}
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/**
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* Push the current colour on to the stack.
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*/
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inline void PushColour()
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{
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colour_stack.push(this->cur_colour);
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}
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/**
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@@ -149,7 +162,7 @@ class Layouter : public AutoDeleteSmallVector<const ParagraphLayouter::Line *, 4
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{
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if (this->state_before.fontsize != other.state_before.fontsize) return this->state_before.fontsize < other.state_before.fontsize;
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if (this->state_before.cur_colour != other.state_before.cur_colour) return this->state_before.cur_colour < other.state_before.cur_colour;
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if (this->state_before.prev_colour != other.state_before.prev_colour) return this->state_before.prev_colour < other.state_before.prev_colour;
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if (this->state_before.colour_stack != other.state_before.colour_stack) return this->state_before.colour_stack < other.state_before.colour_stack;
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return this->str < other.str;
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}
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};
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