(svn r11625) -Codechange: add CO_* enum at some places, add includes of order.h too
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@@ -37,6 +37,7 @@
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#include "../../vehicle.h"
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#include "../../date.h"
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#include "../ai.h"
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#include "../../order.h"
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// This function is called after StartUp. It is the init of an AI
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static void AiNew_State_FirstTime(Player *p)
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@@ -1171,7 +1172,7 @@ static void AiNew_State_GiveOrders(Player *p)
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assert(p->ainew.state == AI_STATE_GIVE_ORDERS);
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if (p->ainew.veh_main_id != INVALID_VEHICLE) {
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AI_DoCommand(0, p->ainew.veh_id + (p->ainew.veh_main_id << 16), 0, DC_EXEC, CMD_CLONE_ORDER);
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AI_DoCommand(0, p->ainew.veh_id + (p->ainew.veh_main_id << 16), CO_SHARE, DC_EXEC, CMD_CLONE_ORDER);
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p->ainew.state = AI_STATE_START_VEHICLE;
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return;
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