(svn r11625) -Codechange: add CO_* enum at some places, add includes of order.h too

This commit is contained in:
smatz
2007-12-12 14:37:35 +00:00
parent a7fa65a2e3
commit 3b59b68a15
5 changed files with 7 additions and 4 deletions

View File

@@ -37,6 +37,7 @@
#include "../../vehicle.h"
#include "../../date.h"
#include "../ai.h"
#include "../../order.h"
// This function is called after StartUp. It is the init of an AI
static void AiNew_State_FirstTime(Player *p)
@@ -1171,7 +1172,7 @@ static void AiNew_State_GiveOrders(Player *p)
assert(p->ainew.state == AI_STATE_GIVE_ORDERS);
if (p->ainew.veh_main_id != INVALID_VEHICLE) {
AI_DoCommand(0, p->ainew.veh_id + (p->ainew.veh_main_id << 16), 0, DC_EXEC, CMD_CLONE_ORDER);
AI_DoCommand(0, p->ainew.veh_id + (p->ainew.veh_main_id << 16), CO_SHARE, DC_EXEC, CMD_CLONE_ORDER);
p->ainew.state = AI_STATE_START_VEHICLE;
return;