(svn r22918) -Fix: [NewGRF] Properties for feature 0x05 were not zeroed for each NewGRF, thus waterfeatures could glitch when the properties were set by a previous NewGRF and the NewGRF assumed the properties to be unmodified
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@@ -1650,15 +1650,15 @@ static ChangeInfoResult CanalChangeInfo(uint id, int numinfo, int prop, ByteRead
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}
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for (int i = 0; i < numinfo; i++) {
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WaterFeature *wf = &_water_feature[id + i];
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CanalProperties *cp = &_cur.grffile->canal_local_properties[id + i];
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switch (prop) {
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case 0x08:
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wf->callback_mask = buf->ReadByte();
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cp->callback_mask = buf->ReadByte();
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break;
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case 0x09:
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wf->flags = buf->ReadByte();
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cp->flags = buf->ReadByte();
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break;
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default:
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@@ -7656,6 +7656,17 @@ static void CalculateRefitMasks()
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}
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}
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/** Set to use the correct action0 properties for each canal feature */
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static void FinaliseCanals()
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{
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for (uint i = 0; i < CF_END; i++) {
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if (_water_feature[i].grffile != NULL) {
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_water_feature[i].callback_mask = _water_feature[i].grffile->canal_local_properties[i].callback_mask;
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_water_feature[i].flags = _water_feature[i].grffile->canal_local_properties[i].flags;
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}
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}
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}
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/** Check for invalid engines */
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static void FinaliseEngineArray()
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{
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@@ -8348,6 +8359,9 @@ static void AfterLoadGRFs()
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/* Polish engines */
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FinaliseEngineArray();
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/* Set the actually used Canal properties */
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FinaliseCanals();
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/* Set the block size in the depot windows based on vehicle sprite sizes */
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InitDepotWindowBlockSizes();
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