(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
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@@ -20,7 +20,7 @@ struct Cheat {
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*/
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struct Cheats {
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Cheat magic_bulldozer; ///< dynamite industries, unmovables
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Cheat switch_player; ///< change to another player
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Cheat switch_company; ///< change to another company
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Cheat money; ///< get rich or poor
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Cheat crossing_tunnels; ///< allow tunnels that cross each other
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Cheat build_in_pause; ///< build while in pause mode
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