(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.

This commit is contained in:
rubidium
2008-09-30 20:39:50 +00:00
parent cc1e761eda
commit 3b798599b6
158 changed files with 4661 additions and 4675 deletions

View File

@@ -160,13 +160,13 @@ extern void WaypointsDailyLoop();
extern void EnginesDailyLoop();
extern void DisasterDailyLoop();
extern void IndustryDailyLoop();
extern void PlayersMonthlyLoop();
extern void CompaniesMonthlyLoop();
extern void EnginesMonthlyLoop();
extern void TownsMonthlyLoop();
extern void IndustryMonthlyLoop();
extern void StationMonthlyLoop();
extern void PlayersYearlyLoop();
extern void CompaniesYearlyLoop();
extern void TrainsYearlyLoop();
extern void RoadVehiclesYearlyLoop();
extern void AircraftYearlyLoop();
@@ -255,7 +255,7 @@ void IncreaseDate()
}
InvalidateWindowClasses(WC_CHEATS);
PlayersMonthlyLoop();
CompaniesMonthlyLoop();
EnginesMonthlyLoop();
TownsMonthlyLoop();
IndustryMonthlyLoop();
@@ -270,7 +270,7 @@ void IncreaseDate()
_cur_year = ymd.year;
/* yes, call various yearly loops */
PlayersYearlyLoop();
CompaniesYearlyLoop();
TrainsYearlyLoop();
RoadVehiclesYearlyLoop();
AircraftYearlyLoop();