(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
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@@ -69,11 +69,11 @@ static void DisasterClearSquare(TileIndex tile)
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switch (GetTileType(tile)) {
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case MP_RAILWAY:
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if (IsHumanPlayer(GetTileOwner(tile)) && !IsRailWaypoint(tile)) {
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PlayerID p = _current_player;
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_current_player = OWNER_WATER;
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if (IsHumanCompany(GetTileOwner(tile)) && !IsRailWaypoint(tile)) {
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CompanyID old_company = _current_company;
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_current_company = OWNER_WATER;
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DoCommand(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR);
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_current_player = p;
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_current_company = old_company;
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/* update signals in buffer */
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UpdateSignalsInBuffer();
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@@ -81,10 +81,10 @@ static void DisasterClearSquare(TileIndex tile)
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break;
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case MP_HOUSE: {
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PlayerID p = _current_player;
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_current_player = OWNER_NONE;
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CompanyID old_company = _current_company;
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_current_company = OWNER_NONE;
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DoCommand(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR);
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_current_player = p;
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_current_company = old_company;
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break;
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}
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@@ -229,7 +229,7 @@ static void DisasterTick_Zeppeliner(Vehicle *v)
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if (IsValidTile(tile) &&
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IsTileType(tile, MP_STATION) &&
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IsAirport(tile) &&
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IsHumanPlayer(GetTileOwner(tile))) {
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IsHumanCompany(GetTileOwner(tile))) {
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v->current_order.SetDestination(1);
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v->age = 0;
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@@ -253,7 +253,7 @@ static void DisasterTick_Zeppeliner(Vehicle *v)
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if (IsValidTile(tile) &&
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IsTileType(tile, MP_STATION) &&
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IsAirport(tile) &&
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IsHumanPlayer(GetTileOwner(tile))) {
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IsHumanCompany(GetTileOwner(tile))) {
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st = GetStationByTile(tile);
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CLRBITS(st->airport_flags, RUNWAY_IN_block);
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}
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@@ -294,7 +294,7 @@ static void DisasterTick_Zeppeliner(Vehicle *v)
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if (IsValidTile(tile) &&
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IsTileType(tile, MP_STATION) &&
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IsAirport(tile) &&
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IsHumanPlayer(GetTileOwner(tile))) {
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IsHumanCompany(GetTileOwner(tile))) {
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st = GetStationByTile(tile);
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SETBITS(st->airport_flags, RUNWAY_IN_block);
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}
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@@ -331,7 +331,7 @@ static void DisasterTick_Ufo(Vehicle *v)
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v->current_order.SetDestination(1);
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FOR_ALL_VEHICLES(u) {
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if (u->type == VEH_ROAD && IsRoadVehFront(u) && IsHumanPlayer(u->owner)) {
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if (u->type == VEH_ROAD && IsRoadVehFront(u) && IsHumanCompany(u->owner)) {
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v->dest_tile = u->index;
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v->age = 0;
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return;
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@@ -644,7 +644,7 @@ static void DisasterTick_Big_Ufo(Vehicle *v)
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do {
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if (IsTileType(tile, MP_RAILWAY) &&
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IsPlainRailTile(tile) &&
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IsHumanPlayer(GetTileOwner(tile))) {
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IsHumanCompany(GetTileOwner(tile))) {
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break;
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}
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tile = TILE_MASK(tile + 1);
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@@ -773,7 +773,7 @@ static void Disaster_Zeppeliner_Init()
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FOR_ALL_STATIONS(st) {
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if (st->airport_tile != 0 &&
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st->airport_type <= 1 &&
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IsHumanPlayer(st->owner)) {
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IsHumanCompany(st->owner)) {
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x = (TileX(st->xy) + 2) * TILE_SIZE;
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break;
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}
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