(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
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@@ -573,7 +573,7 @@ static void NPFSaveTargetData(AyStar* as, OpenListNode* current)
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}
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/**
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* Finds out if a given player's vehicles are allowed to enter a given tile.
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* Finds out if a given company's vehicles are allowed to enter a given tile.
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* @param owner The owner of the vehicle.
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* @param tile The tile that is about to be entered.
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* @param enterdir The direction in which the vehicle wants to enter the tile.
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