(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
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@@ -139,7 +139,7 @@ public:
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byte time_since_load;
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byte time_since_unload;
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byte delete_ctr;
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PlayerByte owner;
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OwnerByte owner;
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byte facilities;
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byte airport_type;
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