(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.

This commit is contained in:
rubidium
2008-09-30 20:39:50 +00:00
parent cc1e761eda
commit 3b798599b6
158 changed files with 4661 additions and 4675 deletions

View File

@@ -32,7 +32,7 @@ struct BaseVehicleListWindow: public Window {
void DrawVehicleListItems(int x, VehicleID selected_vehicle);
void SortVehicleList();
void BuildVehicleList(PlayerID owner, uint16 index, uint16 window_type);
void BuildVehicleList(Owner owner, uint16 index, uint16 window_type);
};
struct Sorting {