(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
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@@ -144,7 +144,7 @@ static Waypoint *FindDeletedWaypointCloseTo(TileIndex tile)
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uint thres = 8;
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FOR_ALL_WAYPOINTS(wp) {
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if (wp->deleted && (wp->owner == OWNER_NONE || wp->owner == _current_player)) {
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if (wp->deleted && (wp->owner == OWNER_NONE || wp->owner == _current_company)) {
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uint cur_dist = DistanceManhattan(tile, wp->xy);
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if (cur_dist < thres) {
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@@ -310,7 +310,7 @@ CommandCost RemoveTrainWaypoint(TileIndex tile, uint32 flags, bool justremove)
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/* Make sure it's a waypoint */
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if (!IsRailWaypointTile(tile) ||
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(!CheckTileOwnership(tile) && _current_player != OWNER_WATER) ||
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(!CheckTileOwnership(tile) && _current_company != OWNER_WATER) ||
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!EnsureNoVehicleOnGround(tile)) {
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return CMD_ERROR;
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}
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