(svn r20184) -Codechange: make _trees_tick_ctr and _disaster_delay not use VARDEF and put them in a more logical location

This commit is contained in:
rubidium
2010-07-19 15:51:06 +00:00
parent 45213e5708
commit 3bb544e54d
5 changed files with 9 additions and 6 deletions

View File

@@ -26,6 +26,8 @@
#include "saveload.h"
extern TileIndex _cur_tileloop_tile;
extern uint16 _disaster_delay;
extern byte _trees_tick_ctr;
/* Keep track of current game position */
int _saved_scrollpos_x;