(svn r20184) -Codechange: make _trees_tick_ctr and _disaster_delay not use VARDEF and put them in a more logical location

This commit is contained in:
rubidium
2010-07-19 15:51:06 +00:00
parent 45213e5708
commit 3bb544e54d
5 changed files with 9 additions and 6 deletions

View File

@@ -1552,6 +1552,8 @@ static bool LoadTTDPatchExtraChunks(LoadgameState *ls, int num)
}
extern TileIndex _cur_tileloop_tile;
extern uint16 _disaster_delay;
extern byte _trees_tick_ctr;
static const OldChunks main_chunk[] = {
OCL_ASSERT( OC_TTD, 0 ),
OCL_ASSERT( OC_TTO, 0 ),