Codechange: use initializer_lists for the settings tables
Not using vectors as those require copying from the initializer list and that makes unique_ptrs to the actual SettingDesc objects later impossible.
This commit is contained in:
169
src/settings.cpp
169
src/settings.cpp
@@ -87,11 +87,33 @@ typedef std::list<ErrorMessageData> ErrorList;
|
||||
static ErrorList _settings_error_list; ///< Errors while loading minimal settings.
|
||||
|
||||
|
||||
typedef void SettingDescProc(IniFile *ini, const SettingDesc *desc, const char *grpname, void *object, bool only_startup);
|
||||
typedef void SettingDescProc(IniFile *ini, const SettingTable &desc, const char *grpname, void *object, bool only_startup);
|
||||
typedef void SettingDescProcList(IniFile *ini, const char *grpname, StringList &list);
|
||||
|
||||
static bool IsSignedVarMemType(VarType vt);
|
||||
|
||||
/**
|
||||
* Get the setting at the given index into the settings table.
|
||||
* @param index The index to look for.
|
||||
* @return The setting at the given index, or nullptr when the index is invalid.
|
||||
*/
|
||||
const SettingDesc *GetSettingDescription(uint index)
|
||||
{
|
||||
if (index >= _settings.size()) return nullptr;
|
||||
return &_settings.begin()[index];
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the setting at the given index into the company settings table.
|
||||
* @param index The index to look for.
|
||||
* @return The setting at the given index, or nullptr when the index is invalid.
|
||||
*/
|
||||
static const SettingDesc *GetCompanySettingDescription(uint index)
|
||||
{
|
||||
if (index >= _company_settings.size()) return nullptr;
|
||||
return &_company_settings.begin()[index];
|
||||
}
|
||||
|
||||
/**
|
||||
* Groups in openttd.cfg that are actually lists.
|
||||
*/
|
||||
@@ -529,23 +551,23 @@ static void Write_ValidateStdString(void *ptr, const SettingDesc *sd, const char
|
||||
/**
|
||||
* Load values from a group of an IniFile structure into the internal representation
|
||||
* @param ini pointer to IniFile structure that holds administrative information
|
||||
* @param sd pointer to SettingDesc structure whose internally pointed variables will
|
||||
* @param settings_table table with SettingDesc structures whose internally pointed variables will
|
||||
* be given values
|
||||
* @param grpname the group of the IniFile to search in for the new values
|
||||
* @param object pointer to the object been loaded
|
||||
* @param only_startup load only the startup settings set
|
||||
*/
|
||||
static void IniLoadSettings(IniFile *ini, const SettingDesc *sd, const char *grpname, void *object, bool only_startup)
|
||||
static void IniLoadSettings(IniFile *ini, const SettingTable &settings_table, const char *grpname, void *object, bool only_startup)
|
||||
{
|
||||
IniGroup *group;
|
||||
IniGroup *group_def = ini->GetGroup(grpname);
|
||||
|
||||
for (; sd->save.cmd != SL_END; sd++) {
|
||||
const SettingDescBase *sdb = sd;
|
||||
const SaveLoad *sld = &sd->save;
|
||||
for (auto &sd : settings_table) {
|
||||
const SettingDescBase *sdb = &sd;
|
||||
const SaveLoad *sld = &sd.save;
|
||||
|
||||
if (!SlIsObjectCurrentlyValid(sld->version_from, sld->version_to)) continue;
|
||||
if (sd->startup != only_startup) continue;
|
||||
if (sd.startup != only_startup) continue;
|
||||
|
||||
/* For settings.xx.yy load the settings from [xx] yy = ? */
|
||||
std::string s{ sdb->name };
|
||||
@@ -578,11 +600,11 @@ static void IniLoadSettings(IniFile *ini, const SettingDesc *sd, const char *grp
|
||||
case SDT_NUMX:
|
||||
case SDT_ONEOFMANY:
|
||||
case SDT_MANYOFMANY:
|
||||
Write_ValidateSetting(ptr, sd, (int32)(size_t)p);
|
||||
Write_ValidateSetting(ptr, &sd, (int32)(size_t)p);
|
||||
break;
|
||||
|
||||
case SDT_STDSTRING:
|
||||
Write_ValidateStdString(ptr, sd, (const char *)p);
|
||||
Write_ValidateStdString(ptr, &sd, (const char *)p);
|
||||
break;
|
||||
|
||||
case SDT_INTLIST: {
|
||||
@@ -593,8 +615,8 @@ static void IniLoadSettings(IniFile *ini, const SettingDesc *sd, const char *grp
|
||||
|
||||
/* Use default */
|
||||
LoadIntList((const char*)sdb->def, ptr, sld->length, GetVarMemType(sld->conv));
|
||||
} else if (sd->proc_cnvt != nullptr) {
|
||||
sd->proc_cnvt((const char*)p);
|
||||
} else if (sd.proc_cnvt != nullptr) {
|
||||
sd.proc_cnvt((const char*)p);
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -615,16 +637,16 @@ static void IniLoadSettings(IniFile *ini, const SettingDesc *sd, const char *grp
|
||||
* values are reloaded when saving). If settings indeed have changed, we get
|
||||
* these and save them.
|
||||
*/
|
||||
static void IniSaveSettings(IniFile *ini, const SettingDesc *sd, const char *grpname, void *object, bool)
|
||||
static void IniSaveSettings(IniFile *ini, const SettingTable &settings_table, const char *grpname, void *object, bool)
|
||||
{
|
||||
IniGroup *group_def = nullptr, *group;
|
||||
IniItem *item;
|
||||
char buf[512];
|
||||
void *ptr;
|
||||
|
||||
for (; sd->save.cmd != SL_END; sd++) {
|
||||
const SettingDescBase *sdb = sd;
|
||||
const SaveLoad *sld = &sd->save;
|
||||
for (auto &sd : settings_table) {
|
||||
const SettingDescBase *sdb = &sd;
|
||||
const SaveLoad *sld = &sd.save;
|
||||
|
||||
/* If the setting is not saved to the configuration
|
||||
* file, just continue with the next setting */
|
||||
@@ -1424,7 +1446,7 @@ static void HandleOldDiffCustom(bool savegame)
|
||||
}
|
||||
|
||||
for (uint i = 0; i < options_to_load; i++) {
|
||||
const SettingDesc *sd = &_settings[i];
|
||||
const SettingDesc *sd = GetSettingDescription(i);
|
||||
/* Skip deprecated options */
|
||||
if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to)) continue;
|
||||
void *var = GetVariableAddress(savegame ? &_settings_game : &_settings_newgame, &sd->save);
|
||||
@@ -1708,9 +1730,9 @@ static void GRFSaveConfig(IniFile *ini, const char *grpname, const GRFConfig *li
|
||||
/* Common handler for saving/loading variables to the configuration file */
|
||||
static void HandleSettingDescs(IniFile *ini, SettingDescProc *proc, SettingDescProcList *proc_list, bool only_startup = false)
|
||||
{
|
||||
proc(ini, (const SettingDesc*)_misc_settings, "misc", nullptr, only_startup);
|
||||
proc(ini, _misc_settings, "misc", nullptr, only_startup);
|
||||
#if defined(_WIN32) && !defined(DEDICATED)
|
||||
proc(ini, (const SettingDesc*)_win32_settings, "win32", nullptr, only_startup);
|
||||
proc(ini, _win32_settings, "win32", nullptr, only_startup);
|
||||
#endif /* _WIN32 */
|
||||
|
||||
proc(ini, _settings, "patches", &_settings_newgame, only_startup);
|
||||
@@ -1855,12 +1877,6 @@ void DeleteGRFPresetFromConfig(const char *config_name)
|
||||
delete ini;
|
||||
}
|
||||
|
||||
const SettingDesc *GetSettingDescription(uint index)
|
||||
{
|
||||
if (index >= lengthof(_settings)) return nullptr;
|
||||
return &_settings[index];
|
||||
}
|
||||
|
||||
/**
|
||||
* Network-safe changing of settings (server-only).
|
||||
* @param tile unused
|
||||
@@ -1923,8 +1939,8 @@ CommandCost CmdChangeSetting(TileIndex tile, DoCommandFlag flags, uint32 p1, uin
|
||||
*/
|
||||
CommandCost CmdChangeCompanySetting(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
|
||||
{
|
||||
if (p1 >= lengthof(_company_settings)) return CMD_ERROR;
|
||||
const SettingDesc *sd = &_company_settings[p1];
|
||||
const SettingDesc *sd = GetCompanySettingDescription(p1);
|
||||
if (sd == nullptr) return CMD_ERROR;
|
||||
|
||||
if (flags & DC_EXEC) {
|
||||
void *var = GetVariableAddress(&Company::Get(_current_company)->settings, &sd->save);
|
||||
@@ -1955,8 +1971,19 @@ CommandCost CmdChangeCompanySetting(TileIndex tile, DoCommandFlag flags, uint32
|
||||
*/
|
||||
uint GetSettingIndex(const SettingDesc *sd)
|
||||
{
|
||||
assert((sd->flags & SGF_PER_COMPANY) == 0);
|
||||
return sd - _settings;
|
||||
assert(sd != nullptr && (sd->flags & SGF_PER_COMPANY) == 0);
|
||||
return sd - _settings.begin();
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the index of the company setting with this description.
|
||||
* @param sd the setting to get the index for.
|
||||
* @return the index of the setting to be used for CMD_CHANGE_COMPANY_SETTING.
|
||||
*/
|
||||
static uint GetCompanySettingIndex(const SettingDesc *sd)
|
||||
{
|
||||
assert(sd != nullptr && (sd->flags & SGF_PER_COMPANY) != 0);
|
||||
return sd - _company_settings.begin();
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -1970,7 +1997,7 @@ bool SetSettingValue(const SettingDesc *sd, int32 value, bool force_newgame)
|
||||
{
|
||||
if ((sd->flags & SGF_PER_COMPANY) != 0) {
|
||||
if (Company::IsValidID(_local_company) && _game_mode != GM_MENU) {
|
||||
return DoCommandP(0, sd - _company_settings, value, CMD_CHANGE_COMPANY_SETTING);
|
||||
return DoCommandP(0, GetCompanySettingIndex(sd), value, CMD_CHANGE_COMPANY_SETTING);
|
||||
}
|
||||
|
||||
void *var = GetVariableAddress(&_settings_client.company, &sd->save);
|
||||
@@ -2020,10 +2047,9 @@ bool SetSettingValue(const SettingDesc *sd, int32 value, bool force_newgame)
|
||||
void SetDefaultCompanySettings(CompanyID cid)
|
||||
{
|
||||
Company *c = Company::Get(cid);
|
||||
const SettingDesc *sd;
|
||||
for (sd = _company_settings; sd->save.cmd != SL_END; sd++) {
|
||||
void *var = GetVariableAddress(&c->settings, &sd->save);
|
||||
Write_ValidateSetting(var, sd, (int32)(size_t)sd->def);
|
||||
for (auto &sd : _company_settings) {
|
||||
void *var = GetVariableAddress(&c->settings, &sd.save);
|
||||
Write_ValidateSetting(var, &sd, (int32)(size_t)sd.def);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2032,14 +2058,14 @@ void SetDefaultCompanySettings(CompanyID cid)
|
||||
*/
|
||||
void SyncCompanySettings()
|
||||
{
|
||||
const SettingDesc *sd;
|
||||
uint i = 0;
|
||||
for (sd = _company_settings; sd->save.cmd != SL_END; sd++, i++) {
|
||||
const void *old_var = GetVariableAddress(&Company::Get(_current_company)->settings, &sd->save);
|
||||
const void *new_var = GetVariableAddress(&_settings_client.company, &sd->save);
|
||||
uint32 old_value = (uint32)ReadValue(old_var, sd->save.conv);
|
||||
uint32 new_value = (uint32)ReadValue(new_var, sd->save.conv);
|
||||
for (auto &sd : _company_settings) {
|
||||
const void *old_var = GetVariableAddress(&Company::Get(_current_company)->settings, &sd.save);
|
||||
const void *new_var = GetVariableAddress(&_settings_client.company, &sd.save);
|
||||
uint32 old_value = (uint32)ReadValue(old_var, sd.save.conv);
|
||||
uint32 new_value = (uint32)ReadValue(new_var, sd.save.conv);
|
||||
if (old_value != new_value) NetworkSendCommand(0, i, new_value, CMD_CHANGE_COMPANY_SETTING, nullptr, nullptr, _local_company);
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2050,9 +2076,7 @@ void SyncCompanySettings()
|
||||
*/
|
||||
uint GetCompanySettingIndex(const char *name)
|
||||
{
|
||||
const SettingDesc *sd = GetSettingFromName(name);
|
||||
assert(sd != nullptr && (sd->flags & SGF_PER_COMPANY) != 0);
|
||||
return sd - _company_settings;
|
||||
return GetCompanySettingIndex(GetSettingFromName(name));
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -2088,26 +2112,26 @@ bool SetSettingValue(const SettingDesc *sd, const char *value, bool force_newgam
|
||||
const SettingDesc *GetSettingFromName(const char *name)
|
||||
{
|
||||
/* First check all full names */
|
||||
for (const SettingDesc *sd = _settings; sd->save.cmd != SL_END; sd++) {
|
||||
if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to)) continue;
|
||||
if (strcmp(sd->name, name) == 0) return sd;
|
||||
for (auto &sd : _settings) {
|
||||
if (!SlIsObjectCurrentlyValid(sd.save.version_from, sd.save.version_to)) continue;
|
||||
if (strcmp(sd.name, name) == 0) return &sd;
|
||||
}
|
||||
|
||||
/* Then check the shortcut variant of the name. */
|
||||
for (const SettingDesc *sd = _settings; sd->save.cmd != SL_END; sd++) {
|
||||
if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to)) continue;
|
||||
const char *short_name = strchr(sd->name, '.');
|
||||
for (auto &sd : _settings) {
|
||||
if (!SlIsObjectCurrentlyValid(sd.save.version_from, sd.save.version_to)) continue;
|
||||
const char *short_name = strchr(sd.name, '.');
|
||||
if (short_name != nullptr) {
|
||||
short_name++;
|
||||
if (strcmp(short_name, name) == 0) return sd;
|
||||
if (strcmp(short_name, name) == 0) return &sd;
|
||||
}
|
||||
}
|
||||
|
||||
if (strncmp(name, "company.", 8) == 0) name += 8;
|
||||
/* And finally the company-based settings */
|
||||
for (const SettingDesc *sd = _company_settings; sd->save.cmd != SL_END; sd++) {
|
||||
if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to)) continue;
|
||||
if (strcmp(sd->name, name) == 0) return sd;
|
||||
for (auto &sd : _company_settings) {
|
||||
if (!SlIsObjectCurrentlyValid(sd.save.version_from, sd.save.version_to)) continue;
|
||||
if (strcmp(sd.name, name) == 0) return &sd;
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
@@ -2196,20 +2220,20 @@ void IConsoleListSettings(const char *prefilter)
|
||||
{
|
||||
IConsolePrintF(CC_WARNING, "All settings with their current value:");
|
||||
|
||||
for (const SettingDesc *sd = _settings; sd->save.cmd != SL_END; sd++) {
|
||||
if (!SlIsObjectCurrentlyValid(sd->save.version_from, sd->save.version_to)) continue;
|
||||
if (prefilter != nullptr && strstr(sd->name, prefilter) == nullptr) continue;
|
||||
for (auto &sd : _settings) {
|
||||
if (!SlIsObjectCurrentlyValid(sd.save.version_from, sd.save.version_to)) continue;
|
||||
if (prefilter != nullptr && strstr(sd.name, prefilter) == nullptr) continue;
|
||||
char value[80];
|
||||
const void *ptr = GetVariableAddress(&GetGameSettings(), &sd->save);
|
||||
const void *ptr = GetVariableAddress(&GetGameSettings(), &sd.save);
|
||||
|
||||
if (sd->cmd == SDT_BOOLX) {
|
||||
if (sd.cmd == SDT_BOOLX) {
|
||||
seprintf(value, lastof(value), (*(const bool *)ptr != 0) ? "on" : "off");
|
||||
} else if (sd->cmd == SDT_STDSTRING) {
|
||||
} else if (sd.cmd == SDT_STDSTRING) {
|
||||
seprintf(value, lastof(value), "%s", reinterpret_cast<const std::string *>(ptr)->c_str());
|
||||
} else {
|
||||
seprintf(value, lastof(value), sd->min < 0 ? "%d" : "%u", (int32)ReadValue(ptr, sd->save.conv));
|
||||
seprintf(value, lastof(value), sd.min < 0 ? "%d" : "%u", (int32)ReadValue(ptr, sd.save.conv));
|
||||
}
|
||||
IConsolePrintF(CC_DEFAULT, "%s = %s", sd->name, value);
|
||||
IConsolePrintF(CC_DEFAULT, "%s = %s", sd.name, value);
|
||||
}
|
||||
|
||||
IConsolePrintF(CC_WARNING, "Use 'setting' command to change a value");
|
||||
@@ -2217,41 +2241,40 @@ void IConsoleListSettings(const char *prefilter)
|
||||
|
||||
/**
|
||||
* Save and load handler for settings
|
||||
* @param osd SettingDesc struct containing all information
|
||||
* @param settings SettingDesc struct containing all information
|
||||
* @param object can be either nullptr in which case we load global variables or
|
||||
* a pointer to a struct which is getting saved
|
||||
*/
|
||||
static void LoadSettings(const SettingDesc *osd, void *object)
|
||||
static void LoadSettings(const SettingTable &settings, void *object)
|
||||
{
|
||||
for (; osd->save.cmd != SL_END; osd++) {
|
||||
const SaveLoad *sld = &osd->save;
|
||||
for (auto &osd : settings) {
|
||||
const SaveLoad *sld = &osd.save;
|
||||
void *ptr = GetVariableAddress(object, sld);
|
||||
|
||||
if (!SlObjectMember(ptr, sld)) continue;
|
||||
if (IsNumericType(sld->conv)) Write_ValidateSetting(ptr, osd, ReadValue(ptr, sld->conv));
|
||||
if (IsNumericType(sld->conv)) Write_ValidateSetting(ptr, &osd, ReadValue(ptr, sld->conv));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Save and load handler for settings
|
||||
* @param sd SettingDesc struct containing all information
|
||||
* @param settings SettingDesc struct containing all information
|
||||
* @param object can be either nullptr in which case we load global variables or
|
||||
* a pointer to a struct which is getting saved
|
||||
*/
|
||||
static void SaveSettings(const SettingDesc *sd, void *object)
|
||||
static void SaveSettings(const SettingTable &settings, void *object)
|
||||
{
|
||||
/* We need to write the CH_RIFF header, but unfortunately can't call
|
||||
* SlCalcLength() because we have a different format. So do this manually */
|
||||
const SettingDesc *i;
|
||||
size_t length = 0;
|
||||
for (i = sd; i->save.cmd != SL_END; i++) {
|
||||
length += SlCalcObjMemberLength(object, &i->save);
|
||||
for (auto &sd : settings) {
|
||||
length += SlCalcObjMemberLength(object, &sd.save);
|
||||
}
|
||||
SlSetLength(length);
|
||||
|
||||
for (i = sd; i->save.cmd != SL_END; i++) {
|
||||
void *ptr = GetVariableAddress(object, &i->save);
|
||||
SlObjectMember(ptr, &i->save);
|
||||
for (auto &sd : settings) {
|
||||
void *ptr = GetVariableAddress(object, &sd.save);
|
||||
SlObjectMember(ptr, &sd.save);
|
||||
}
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user