(svn r15576) -Codechange: rename SwitchModes to SwitchMode and don't hardcode the values for that enum.
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@@ -38,6 +38,7 @@ bool _screen_disable_anim = false; ///< Disable palette animation (important f
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bool _exit_game;
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bool _networking; ///< are we in networking mode?
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GameMode _game_mode;
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SwitchMode _switch_mode; ///< The next mainloop command.
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int8 _pause_game;
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int _pal_first_dirty;
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int _pal_count_dirty;
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