(svn r10197) -Codechange: replace int32 with CommandCost where appropriate.

This commit is contained in:
rubidium
2007-06-18 10:48:15 +00:00
parent fd2cee1864
commit 3ccc83e640
45 changed files with 337 additions and 331 deletions

View File

@@ -81,10 +81,10 @@ static void AI_PutCommandInQueue(PlayerID player, TileIndex tile, uint32 p1, uin
/**
* Executes a raw DoCommand for the AI.
*/
int32 AI_DoCommandCc(TileIndex tile, uint32 p1, uint32 p2, uint32 flags, uint procc, CommandCallback* callback)
CommandCost AI_DoCommandCc(TileIndex tile, uint32 p1, uint32 p2, uint32 flags, uint procc, CommandCallback* callback)
{
PlayerID old_lp;
int32 res = 0;
CommandCost res = 0;
const char* tmp_cmdtext;
/* If you enable DC_EXEC with DC_QUERY_COST you are a really strange
@@ -135,7 +135,7 @@ int32 AI_DoCommandCc(TileIndex tile, uint32 p1, uint32 p2, uint32 flags, uint pr
}
int32 AI_DoCommand(TileIndex tile, uint32 p1, uint32 p2, uint32 flags, uint procc)
CommandCost AI_DoCommand(TileIndex tile, uint32 p1, uint32 p2, uint32 flags, uint procc)
{
return AI_DoCommandCc(tile, p1, p2, flags, procc, NULL);
}