(svn r10197) -Codechange: replace int32 with CommandCost where appropriate.

This commit is contained in:
rubidium
2007-06-18 10:48:15 +00:00
parent fd2cee1864
commit 3ccc83e640
45 changed files with 337 additions and 331 deletions

View File

@@ -43,8 +43,8 @@ void AI_PlayerDied(PlayerID player);
void AI_RunGameLoop();
void AI_Initialize();
void AI_Uninitialize();
int32 AI_DoCommand(TileIndex tile, uint32 p1, uint32 p2, uint32 flags, uint procc);
int32 AI_DoCommandCc(TileIndex tile, uint32 p1, uint32 p2, uint32 flags, uint procc, CommandCallback* callback);
CommandCost AI_DoCommand(TileIndex tile, uint32 p1, uint32 p2, uint32 flags, uint procc);
CommandCost AI_DoCommandCc(TileIndex tile, uint32 p1, uint32 p2, uint32 flags, uint procc, CommandCallback* callback);
/** Is it allowed to start a new AI.
* This function checks some boundries to see if we should launch a new AI.