(svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
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@@ -20,9 +20,9 @@ void DrawShipDepotSprite(int x, int y, int image);
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void TileLoop_Water(TileIndex tile);
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/* players.cpp */
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bool CheckPlayerHasMoney(int32 cost);
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void SubtractMoneyFromPlayer(int32 cost);
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void SubtractMoneyFromPlayerFract(PlayerID player, int32 cost);
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bool CheckPlayerHasMoney(CommandCost cost);
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void SubtractMoneyFromPlayer(CommandCost cost);
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void SubtractMoneyFromPlayerFract(PlayerID player, CommandCost cost);
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bool CheckOwnership(Owner owner);
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bool CheckTileOwnership(TileIndex tile);
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StringID GetPlayerNameString(PlayerID player, uint index);
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