(svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
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@@ -93,7 +93,7 @@ static WindowClass GetWCForVT(VehicleType vt)
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* @param p1 vehicle type
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* @param p2 unused
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*/
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int32 CmdCreateGroup(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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CommandCost CmdCreateGroup(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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{
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VehicleType vt = (VehicleType)p1;
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if (!IsPlayerBuildableVehicleType(vt)) return CMD_ERROR;
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@@ -121,7 +121,7 @@ int32 CmdCreateGroup(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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* - p1 bit 0-15 : GroupID
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* @param p2 unused
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*/
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int32 CmdDeleteGroup(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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CommandCost CmdDeleteGroup(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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{
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if (!IsValidGroupID(p1)) return CMD_ERROR;
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@@ -167,7 +167,7 @@ int32 CmdDeleteGroup(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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* - p1 bit 0-15 : GroupID
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* @param p2 unused
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*/
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int32 CmdRenameGroup(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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CommandCost CmdRenameGroup(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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{
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if (!IsValidGroupID(p1) || StrEmpty(_cmd_text)) return CMD_ERROR;
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@@ -199,7 +199,7 @@ int32 CmdRenameGroup(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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* @param p2 vehicle to add to a group
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* - p2 bit 0-15 : VehicleID
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*/
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int32 CmdAddVehicleGroup(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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CommandCost CmdAddVehicleGroup(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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{
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GroupID new_g = p1;
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@@ -245,7 +245,7 @@ int32 CmdAddVehicleGroup(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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* - p1 bit 0-15 : GroupID
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* @param p2 type of vehicles
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*/
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int32 CmdAddSharedVehicleGroup(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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CommandCost CmdAddSharedVehicleGroup(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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{
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VehicleType type = (VehicleType)p2;
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if (!IsValidGroupID(p1) || !IsPlayerBuildableVehicleType(type)) return CMD_ERROR;
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@@ -282,7 +282,7 @@ int32 CmdAddSharedVehicleGroup(TileIndex tile, uint32 flags, uint32 p1, uint32 p
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* - p1 bit 0-15 : GroupID
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* @param p2 type of vehicles
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*/
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int32 CmdRemoveAllVehiclesGroup(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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CommandCost CmdRemoveAllVehiclesGroup(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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{
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VehicleType type = (VehicleType)p2;
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if (!IsValidGroupID(p1) || !IsPlayerBuildableVehicleType(type)) return CMD_ERROR;
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@@ -319,7 +319,7 @@ int32 CmdRemoveAllVehiclesGroup(TileIndex tile, uint32 flags, uint32 p1, uint32
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* @param p2
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* - p2 bit 0 : 1 to set or 0 to clear protection.
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*/
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int32 CmdSetGroupReplaceProtection(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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CommandCost CmdSetGroupReplaceProtection(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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{
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if (!IsValidGroupID(p1)) return CMD_ERROR;
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