(svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_map.h into tunnelbridge_map.h

This commit is contained in:
smatz
2007-12-16 15:38:51 +00:00
parent ec90ce7e98
commit 3cee0abdba
28 changed files with 245 additions and 241 deletions

View File

@@ -12,8 +12,10 @@
#include "../../depot.h"
#include "../../tunnel_map.h"
#include "../../bridge.h"
#include "../../tunnelbridge_map.h"
#include "../ai.h"
#define TEST_STATION_NO_DIR 0xFF
// Tests if a station can be build on the given spot
@@ -44,8 +46,8 @@ static bool IsRoad(TileIndex tile)
// MP_ROAD, but not a road depot?
(IsTileType(tile, MP_ROAD) && !IsTileDepotType(tile, TRANSPORT_ROAD)) ||
(IsTileType(tile, MP_TUNNELBRIDGE) && (
(IsTunnel(tile) && GetTunnelTransportType(tile) == TRANSPORT_ROAD) ||
(IsBridge(tile) && GetBridgeTransportType(tile) == TRANSPORT_ROAD)
(IsTunnel(tile) && GetTunnelBridgeTransportType(tile) == TRANSPORT_ROAD) ||
(IsBridge(tile) && GetTunnelBridgeTransportType(tile) == TRANSPORT_ROAD)
));
}
@@ -235,9 +237,9 @@ static void AyStar_AiPathFinder_GetNeighbours(AyStar *aystar, OpenListNode *curr
if (!PathFinderInfo->rail_or_road && IsRoad(atile)) {
if (IsTileType(atile, MP_TUNNELBRIDGE)) {
if (IsTunnel(atile)) {
if (GetTunnelDirection(atile) != i) continue;
if (GetTunnelBridgeDirection(atile) != i) continue;
} else {
if (GetBridgeRampDirection(atile) != i) continue;
if (GetTunnelBridgeDirection(atile) != i) continue;
}
}
}