(svn r15175) -Feature: Add the option to select the AIs to start in a new game and configure them via the gui.
This commit is contained in:
@@ -249,6 +249,11 @@ void CcAI(bool success, TileIndex tile, uint32 p1, uint32 p2)
|
||||
return AI::ai_scanner->GetAIInfoList();
|
||||
}
|
||||
|
||||
/* static */ const AIInfoList *AI::GetUniqueInfoList()
|
||||
{
|
||||
return AI::ai_scanner->GetUniqueAIInfoList();
|
||||
}
|
||||
|
||||
/* static */ AIInfo *AI::FindInfo(const char *name, int version)
|
||||
{
|
||||
return AI::ai_scanner->FindInfo(name, version);
|
||||
|
Reference in New Issue
Block a user