Avoid unnecessary viewport redraws for unused tile loop house triggers

This commit is contained in:
Jonathan G Rennison
2022-11-24 02:38:10 +00:00
parent bcb917d8c2
commit 3d7e5d5369
9 changed files with 48 additions and 6 deletions

View File

@@ -22,6 +22,7 @@
#include "newgrf_animation_base.h"
#include "newgrf_cargo.h"
#include "station_base.h"
#include "newgrf_analysis.h"
#include "safeguards.h"
@@ -727,8 +728,12 @@ bool NewHouseTileLoop(TileIndex tile)
return true;
}
TriggerHouse(tile, HOUSE_TRIGGER_TILE_LOOP);
if (hs->building_flags & BUILDING_HAS_1_TILE) TriggerHouse(tile, HOUSE_TRIGGER_TILE_LOOP_TOP);
bool do_triggers = !(hs->ctrl_flags & HCF_NO_TRIGGERS);
if (do_triggers) {
TriggerHouse(tile, HOUSE_TRIGGER_TILE_LOOP);
if (hs->building_flags & BUILDING_HAS_1_TILE) TriggerHouse(tile, HOUSE_TRIGGER_TILE_LOOP_TOP);
}
if (HasBit(hs->callback_mask, CBM_HOUSE_ANIMATION_START_STOP)) {
/* If this house is marked as having a synchronised callback, all the
@@ -758,7 +763,7 @@ bool NewHouseTileLoop(TileIndex tile)
}
SetHouseProcessingTime(tile, hs->processing_time);
MarkTileDirtyByTile(tile, VMDF_NOT_MAP_MODE);
if (do_triggers) MarkTileDirtyByTile(tile, VMDF_NOT_MAP_MODE);
return true;
}
@@ -857,3 +862,21 @@ void WatchedCargoCallback(TileIndex tile, CargoTypes trigger_cargoes)
if (hs->building_flags & BUILDING_HAS_4_TILES) DoWatchedCargoCallback(TILE_ADDXY(north, 1, 1), tile, trigger_cargoes, r);
}
void AnalyseHouseSpriteGroups()
{
for (uint i = 0; i < NUM_HOUSES; i++) {
HouseSpec *spec = HouseSpec::Get(i);
spec->ctrl_flags = HCF_NONE;
if (spec->grf_prop.spritegroup[0] == nullptr) {
spec->ctrl_flags |= HCF_NO_TRIGGERS;
continue;
}
AnalyseCallbackOperation find_triggers_op(ACOM_FIND_RANDOM_TRIGGER);
spec->grf_prop.spritegroup[0]->AnalyseCallbacks(find_triggers_op);
if ((find_triggers_op.callbacks_used & SGCU_RANDOM_TRIGGER) == 0) {
spec->ctrl_flags |= HCF_NO_TRIGGERS;
}
}
}