Avoid unnecessary viewport redraws for unused tile loop house triggers

This commit is contained in:
Jonathan G Rennison
2022-11-24 02:38:10 +00:00
parent bcb917d8c2
commit 3d7e5d5369
9 changed files with 48 additions and 6 deletions

View File

@@ -166,4 +166,6 @@ enum HouseTrigger {
};
void TriggerHouse(TileIndex t, HouseTrigger trigger);
void AnalyseHouseSpriteGroups();
#endif /* NEWGRF_HOUSE_H */