(svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable.

This commit is contained in:
rubidium
2010-08-08 10:59:30 +00:00
parent abc14d8fbf
commit 3da3d131c6
101 changed files with 789 additions and 763 deletions

View File

@@ -2302,10 +2302,10 @@ STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Kryty cestny mo
STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Akvadukt
STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER :Vysielac
STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE :Maják
STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS :Sidlo firmy
STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND :Spoločnosťou vlastnený pozemok
STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Vysielac
STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Maják
STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Sidlo firmy
STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Spoločnosťou vlastnený pozemok
# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}OpenTTD
@@ -2399,7 +2399,7 @@ STR_GENERATION_PROGRESS :{WHITE}{NUM}% h
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
STR_GENERATION_WORLD_GENERATION :{BLACK}Vytvorenie krajiny
STR_GENERATION_TREE_GENERATION :{BLACK}Generovanie stromov
STR_GENERATION_UNMOVABLE_GENERATION :{BLACK}Nepohyblive generovanie
STR_GENERATION_OBJECT_GENERATION :{BLACK}Nepohyblive generovanie
STR_GENERATION_CLEARING_TILES :{BLACK}Generovanie nerovnosti a skal
STR_GENERATION_SETTINGUP_GAME :{BLACK}Nastavovanie hry
STR_GENERATION_PREPARING_TILELOOP :{BLACK}Spustam tile-loop
@@ -3470,7 +3470,7 @@ STR_ERROR_ALREADY_BUILT :{WHITE}... uz b
STR_ERROR_OWNED_BY :{WHITE}... vlastníkom je {STRING}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... oblasť vlastní iná spoločnosť
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Meno musí byt jedinecné
STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} v ceste
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} v ceste
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}Miestna správa {TOWN} to nedovolí
@@ -3677,7 +3677,7 @@ STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Iny tune
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunel končí za okrajom mapy
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Nemožno zarovnať terén na druhej strane tunela
# Unmovable related errors
# Object related errors
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}V ceste je prekážka
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... sídlo firmy v ceste
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Tento pozemok nie je možné kúpiť...