Fix: ScriptRoad::HasRoadType really check for RoadType
Script::HasRoadType was only checking if the tile had the same RoadTramType as that of the RoadType provided. Now it really checks RoadType against RoadType.
This commit is contained in:
@@ -20,6 +20,9 @@
|
||||
* \li AIIndustryType::ResolveNewGRFID
|
||||
* \li AIObjectType::ResolveNewGRFID
|
||||
*
|
||||
* Other changes:
|
||||
* \li AIRoad::HasRoadType now correctly checks RoadType against RoadType
|
||||
*
|
||||
* \b 12.0
|
||||
*
|
||||
* API additions:
|
||||
|
Reference in New Issue
Block a user