(svn r21284) -Codechange: Rename CheckSavegameVersion() to IsSavegameVersionBefore().

This commit is contained in:
alberth
2010-11-21 12:47:04 +00:00
parent 5f8afaadb7
commit 3e27739287
20 changed files with 148 additions and 159 deletions

View File

@@ -101,7 +101,7 @@ static void Load_MAP2()
for (TileIndex i = 0; i != size;) {
SlArray(buf, MAP_SL_BUF_SIZE,
/* In those versions the m2 was 8 bits */
CheckSavegameVersion(5) ? SLE_FILE_U8 | SLE_VAR_U16 : SLE_UINT16
IsSavegameVersionBefore(5) ? SLE_FILE_U8 | SLE_VAR_U16 : SLE_UINT16
);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].m2 = buf[j];
}
@@ -193,7 +193,7 @@ static void Load_MAP6()
SmallStackSafeStackAlloc<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = MapSize();
if (CheckSavegameVersion(42)) {
if (IsSavegameVersionBefore(42)) {
for (TileIndex i = 0; i != size;) {
/* 1024, otherwise we overflow on 64x64 maps! */
SlArray(buf, 1024, SLE_UINT8);