(svn r18824) -Codechange: Turn some public members into protected ones. (skidd13)
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@@ -19,16 +19,26 @@
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* array of fixed size arrays */
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template <class T, uint B = 1024, uint N = B>
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class SmallArray {
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public:
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protected:
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typedef FixedSizeArray<T, B> SubArray; ///< inner array
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typedef FixedSizeArray<SubArray, N> SuperArray; ///< outer array
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protected:
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SuperArray data; ///< array of arrays of items
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public:
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static const uint Tcapacity = B * N; ///< total max number of items
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SuperArray data; ///< array of arrays of items
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/** return first sub-array with free space for new item */
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FORCEINLINE SubArray& FirstFreeSubArray()
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{
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uint super_size = data.Length();
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if (super_size > 0) {
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SubArray& s = data[super_size - 1];
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if (!s.IsFull()) return s;
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}
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return data.AppendC();
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}
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public:
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/** implicit constructor */
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FORCEINLINE SmallArray() { }
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/** Clear (destroy) all items */
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@@ -45,16 +55,6 @@ public:
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FORCEINLINE bool IsEmpty() { return data.IsEmpty(); }
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/** return true if array is full */
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FORCEINLINE bool IsFull() { return data.IsFull() && data[N - 1].IsFull(); }
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/** return first sub-array with free space for new item */
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FORCEINLINE SubArray& FirstFreeSubArray()
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{
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uint super_size = data.Length();
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if (super_size > 0) {
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SubArray& s = data[super_size - 1];
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if (!s.IsFull()) return s;
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}
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return data.AppendC();
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}
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/** allocate but not construct new item */
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FORCEINLINE T& Append() { return FirstFreeSubArray().Append(); }
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/** allocate and construct new item */
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