(svn r1448) -Fix: The current_order of a vehicle is now correctly saved (caused
massive desyncs) Warning: savegames which are made with the nightly of 08-01-2005 will NO LONGER work!!
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@@ -3,6 +3,10 @@
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#include "vehicle_gui.h"
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/* If you change this, keep in mind that it is saved on 3 places:
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- Load_ORDR, all the global orders
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- Vehicle -> current_order
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- REF_SHEDULE (all REFs are currently limited to 16 bits!!) */
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typedef struct Order {
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uint8 type;
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uint8 flags;
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