Codechange: migrate all game-time-related timers to the new framework
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committed by
Patric Stout

parent
1ba4dcc924
commit
3ebc7ad16e
@@ -40,6 +40,8 @@
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#include "tunnelbridge_cmd.h"
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#include "waypoint_cmd.h"
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#include "rail_cmd.h"
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#include "timer/timer.h"
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#include "timer/timer_game_calendar.h"
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#include "station_map.h"
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#include "tunnelbridge_map.h"
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@@ -1505,6 +1507,10 @@ public:
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CheckRedrawStationCoverage(this);
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}
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IntervalTimer<TimerGameCalendar> yearly_interval = {{TimerGameCalendar::YEAR, TimerGameCalendar::Priority::NONE}, [this](auto) {
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this->SetDirty();
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}};
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static HotkeyList hotkeys;
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};
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@@ -2201,6 +2207,13 @@ void ResetSignalVariant(int32 new_value)
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}
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}
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static IntervalTimer<TimerGameCalendar> _check_reset_signal({TimerGameCalendar::YEAR, TimerGameCalendar::Priority::NONE}, [](auto)
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{
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if (_cur_year != _settings_client.gui.semaphore_build_before) return;
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ResetSignalVariant();
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});
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/**
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* Resets the rail GUI - sets default railtype to build
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* and resets the signal GUI
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