Merge branch 'master' into jgrpp-beta

# Conflicts:
#	src/lang/chuvash.txt
#	src/lang/czech.txt
#	src/lang/english_AU.txt
#	src/lang/english_US.txt
#	src/lang/german.txt
#	src/lang/japanese.txt
#	src/lang/korean.txt
#	src/lang/latvian.txt
#	src/lang/russian.txt
#	src/tree_gui.cpp
#	src/vehicle.cpp
This commit is contained in:
Jonathan G Rennison
2021-11-02 21:11:11 +00:00
84 changed files with 28242 additions and 8014 deletions

View File

@@ -31,7 +31,7 @@
void PlaceTreesRandomly();
void RemoveAllTrees();
uint PlaceTreeGroupAroundTile(TileIndex tile, TreeType treetype, uint radius, uint count);
uint PlaceTreeGroupAroundTile(TileIndex tile, TreeType treetype, uint radius, uint count, bool set_zone);
/** Tree Sprites with their palettes */
const PalSpriteID tree_sprites[] = {
@@ -135,7 +135,8 @@ class BuildTreesWindow : public Window
}
const uint radius = this->mode == PM_FOREST_LG ? 12 : 5;
const uint count = this->mode == PM_FOREST_LG ? 12 : 5;
PlaceTreeGroupAroundTile(tile, treetype, radius, count);
// Create tropic zones only when the tree type is selected by the user and not picked randomly.
PlaceTreeGroupAroundTile(tile, treetype, radius, count, this->tree_to_plant != TREE_INVALID);
}
public: