Add: [Script] GSAsyncMode to set async mode of gamescript commands (#10913)
In asynchronous mode, don't wait for result of executed command, just fire-and-forget, and return estimated cost/result
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@@ -29,6 +29,11 @@
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*/
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typedef bool (ScriptModeProc)();
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/**
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* The callback function for Async Mode-classes.
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*/
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typedef bool (ScriptAsyncModeProc)();
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/**
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* Uper-parent object of all API classes. You should never use this class in
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* your script, as it doesn't publish any public functions. It is used
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@@ -188,6 +193,21 @@ protected:
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*/
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static ScriptObject *GetDoCommandModeInstance();
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/**
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* Set the current async mode of your script to this proc.
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*/
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static void SetDoCommandAsyncMode(ScriptAsyncModeProc *proc, ScriptObject *instance);
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/**
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* Get the current async mode your script is currently under.
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*/
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static ScriptModeProc *GetDoCommandAsyncMode();
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/**
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* Get the instance of the current async mode your script is currently under.
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*/
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static ScriptObject *GetDoCommandAsyncModeInstance();
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/**
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* Set the delay of the DoCommand.
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*/
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@@ -286,8 +306,8 @@ protected:
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private:
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/* Helper functions for DoCommand. */
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static std::tuple<bool, bool, bool> DoCommandPrep();
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static bool DoCommandProcessResult(const CommandCost &res, Script_SuspendCallbackProc *callback, bool estimate_only);
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static std::tuple<bool, bool, bool, bool> DoCommandPrep();
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static bool DoCommandProcessResult(const CommandCost &res, Script_SuspendCallbackProc *callback, bool estimate_only, bool asynchronous);
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static CommandCallbackData *GetDoCommandCallback();
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static Randomizer random_states[OWNER_END]; ///< Random states for each of the scripts (game script uses OWNER_DEITY)
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};
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@@ -338,7 +358,7 @@ namespace ScriptObjectInternal {
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template <Commands Tcmd, typename Tret, typename... Targs>
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bool ScriptObject::ScriptDoCommandHelper<Tcmd, Tret(*)(DoCommandFlag, Targs...)>::Execute(Script_SuspendCallbackProc *callback, std::tuple<Targs...> args)
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{
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auto [err, estimate_only, networking] = ScriptObject::DoCommandPrep();
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auto [err, estimate_only, asynchronous, networking] = ScriptObject::DoCommandPrep();
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if (err) return false;
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if ((::GetCommandFlags<Tcmd>() & CMD_STR_CTRL) == 0) {
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@@ -363,10 +383,10 @@ bool ScriptObject::ScriptDoCommandHelper<Tcmd, Tret(*)(DoCommandFlag, Targs...)>
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Tret res = ::Command<Tcmd>::Unsafe((StringID)0, networking ? ScriptObject::GetDoCommandCallback() : nullptr, false, estimate_only, tile, args);
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if constexpr (std::is_same_v<Tret, CommandCost>) {
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return ScriptObject::DoCommandProcessResult(res, callback, estimate_only);
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return ScriptObject::DoCommandProcessResult(res, callback, estimate_only, asynchronous);
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} else {
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ScriptObject::SetLastCommandResData(EndianBufferWriter<CommandDataBuffer>::FromValue(ScriptObjectInternal::RemoveFirstTupleElement(res)));
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return ScriptObject::DoCommandProcessResult(std::get<0>(res), callback, estimate_only);
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return ScriptObject::DoCommandProcessResult(std::get<0>(res), callback, estimate_only, asynchronous);
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}
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}
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